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https://github.com/barrybecker4/flexprojects
https://github.com/barrybecker4/flexprojects
Last synced: about 1 month ago
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- Host: GitHub
- URL: https://github.com/barrybecker4/flexprojects
- Owner: barrybecker4
- Created: 2015-03-28T13:33:43.000Z (almost 10 years ago)
- Default Branch: master
- Last Pushed: 2015-03-28T17:32:26.000Z (almost 10 years ago)
- Last Synced: 2024-11-02T05:41:50.407Z (3 months ago)
- Language: HTML
- Size: 10.5 MB
- Stars: 0
- Watchers: 2
- Forks: 1
- Open Issues: 0
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Metadata Files:
- Readme: README.txt
Awesome Lists containing this project
README
Instructions for building and running Flex demo projects
-----------------------------------------------------------These demos make use of Box2DAS for physically based behavior.
1) Install TortoiseSVN client from http://tortoisesvn.net/
This will allow you to check out the source using subversion.
2) Get the source code
Create a directory somewhere where you want the flex projects to live.
right click on that directory and select "SVN checkout"
Enter this as the URL of the repository: https://free1.projectlocker.com/Tesujisoft/Flex/svn
Keep everything else as default and click ok.
Here it should prompt you for authentication. Enter your projectLocker credentials.
3) Install FlashBuilder or FlashDevelop
Either will work, but I found FlashBuilder to work better
FlashBuilder
- Start the IDE, then select create new project
- Give the porject a name like "demos"
- Uncheck "use default location" and specify the path to /flex_projects.
- Click next, and next again in the wizard
- on the third step of the wizard, select the source tab, and change the Main application file to
Games.mxml or one of the other available mxml files.
- Click finish.
- Right click on the "demos" (or whatever you named it) project and select "properties"
- on the "Library path" tab, click "add SWC".
Navigate to "flex_projects\Box2DLib\bin" and add the Box2DLib.swc
- Select "Flex Compiler" in the properties for your project and check the Flex 3 compatability mode
(this is because we want to use the latest 4.6 compiler, but the code is still using Flex 3)
- Right click on Games.mxml (or whichever you set as the Main app) and run.
FlashDevelop -
- To build the SWC library you will need to get the ExportSWC plugin
(http://flashdevelop.org/community/viewtopic.php?f=4&t=2987)
- Need to have a java 1.6 jre installed and configure jvm.config to use it.
(see http://flashdevelop.org/wikidocs/index.php?title=AS3&oldid=2357#Troubleshooting_problems_using_the_Flex_SDK)
- May need to Download msvcr71.dll and place in Windows/System32
- Run FlashDevelop and open flex_projects/flex_projects.as3proj
- Press F5 (Project | Test Project) to build and run the Games.mxml
- to select a different mxml to build/run right click on the mxml and select "set as document class"