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https://github.com/bauxitedev/volumetric-raymarching
2D GPU-accelerated volumetric raymarching in Godot 3.0.
https://github.com/bauxitedev/volumetric-raymarching
godot-engine graphics-programming lighting raytracing shaders
Last synced: 2 months ago
JSON representation
2D GPU-accelerated volumetric raymarching in Godot 3.0.
- Host: GitHub
- URL: https://github.com/bauxitedev/volumetric-raymarching
- Owner: Bauxitedev
- Created: 2019-02-11T19:04:49.000Z (almost 6 years ago)
- Default Branch: master
- Last Pushed: 2019-02-11T19:34:59.000Z (almost 6 years ago)
- Last Synced: 2023-03-03T14:52:07.699Z (almost 2 years ago)
- Topics: godot-engine, graphics-programming, lighting, raytracing, shaders
- Language: GLSL
- Size: 6.08 MB
- Stars: 27
- Watchers: 2
- Forks: 3
- Open Issues: 0