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https://github.com/bayou-brogrammer/bevy_mudslide_vulkano
sand falling simulation using bevy + vulkano
https://github.com/bayou-brogrammer/bevy_mudslide_vulkano
Last synced: 9 days ago
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sand falling simulation using bevy + vulkano
- Host: GitHub
- URL: https://github.com/bayou-brogrammer/bevy_mudslide_vulkano
- Owner: bayou-brogrammer
- License: apache-2.0
- Created: 2023-04-22T02:11:21.000Z (over 1 year ago)
- Default Branch: main
- Last Pushed: 2023-04-22T15:58:24.000Z (over 1 year ago)
- Last Synced: 2024-10-27T15:42:32.638Z (about 2 months ago)
- Language: Rust
- Size: 6.6 MB
- Stars: 1
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- Funding: .github/FUNDING.yml
- License: LICENSE-APACHE
Awesome Lists containing this project
README
# Sand Fall with Compute Shaders in Rust
This is a simple simulation of sand falling using compute shaders in Rust using [Bevy](https://github.com/bevyengine/bevy), [Bevy Vulkano](https://github.com/hakolao/bevy_vulkano), and [Vulkano](https://github.com/vulkano-rs/vulkano).
## Deps
- Bevy 0.10
- Bevy Vulkano 0.12
- Vulkano 0.33![sandfall](data/simulation.gif)
## License
Licensed under either of
* Apache License, Version 2.0 ([LICENSE-APACHE](LICENSE-APACHE) or https://www.apache.org/licenses/LICENSE-2.0)
* MIT license ([LICENSE-MIT](LICENSE-MIT) or https://opensource.org/licenses/MIT)
at your option.### Contribution
Unless you explicitly state otherwise, any contribution intentionally submitted
for inclusion in the work by you shall be dual licensed as above, without any
additional terms or conditions.