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https://github.com/bbfh-dev/mcfpp
MCFunction++ is a beet plugin designed to ease the development of Minecraft data-packs.
https://github.com/bbfh-dev/mcfpp
beet development language library mcfunction minecraft plugin python tool
Last synced: about 1 month ago
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MCFunction++ is a beet plugin designed to ease the development of Minecraft data-packs.
- Host: GitHub
- URL: https://github.com/bbfh-dev/mcfpp
- Owner: bbfh-dev
- License: mit
- Created: 2023-10-14T15:29:20.000Z (over 1 year ago)
- Default Branch: main
- Last Pushed: 2023-10-17T18:32:21.000Z (over 1 year ago)
- Last Synced: 2024-11-08T06:43:35.133Z (3 months ago)
- Topics: beet, development, language, library, mcfunction, minecraft, plugin, python, tool
- Language: Python
- Homepage:
- Size: 36.1 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
[![Code style: black](https://img.shields.io/badge/code%20style-black-000000.svg)](https://github.com/psf/black)
> **Important**
> This is a **work-in-progress** project. You can't use it for your projects yet.# MCFunction++
A [beet](https://github.com/mcbeet/beet) plugin designed to ease the development of [Minecraft data-packs](https://minecraft.wiki/w/Data_pack).
It gives a pythonic way of writing code, which is different from how [bolt](https://github.com/mcbeet/bolt) does it.**Features**:
- Removes mcfunction boilerplate code (events, variables, etc.).
- Allows for python → mcfunction code generation (`for`, `while`, etc.).
- Built-in scoreboard math support (e.g. `sin(a) * b`).
- Support for custom entities, items, & more.
- Highly flexable, allowing for creating solutions to specific problems.**Standard library**:
MCFunction++ has a standard library containing helpful mcfpp projects to be included in the pipeline.
| Name | Description | Status |
|----------------------|-------------------------------------------------------------------|:------:|
| `registry` | Adds entity grouping functionality. | 🔒 |
| `delayed_load` | Makes sure that datapack only loads when there's a player online. | 📦 |
| `garbage_collection` | Gets rid of unused scores and storages. | 📦 |
| `tick_schedule` | Makes sure that `tick` function is run after `load`. | 📦 |> - **Built-in** 🔒 — Always included in the project.
> - **Default** 📦 — Can be disabled using `Pipeline().configure(...)` method.