https://github.com/bbkane/ripple-effects
Ripple-Effects (Advanced Game Programming Final Project) with a shiny cmake build system
https://github.com/bbkane/ripple-effects
Last synced: about 1 year ago
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Ripple-Effects (Advanced Game Programming Final Project) with a shiny cmake build system
- Host: GitHub
- URL: https://github.com/bbkane/ripple-effects
- Owner: bbkane
- Created: 2015-06-22T22:29:27.000Z (about 11 years ago)
- Default Branch: master
- Last Pushed: 2015-09-27T21:44:25.000Z (over 10 years ago)
- Last Synced: 2025-03-24T19:49:30.861Z (over 1 year ago)
- Language: C++
- Size: 19 MB
- Stars: 2
- Watchers: 2
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
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README
# Ripple-Effects
Ripple-Effects (Advanced Game Programming Final Project) with a shiny cmake build system
Zip folder for the game is [here](https://github.com/bbk1524/Ripple-Effects/releases)
## Dependencies
### Windows
- cmake 3.1
### Mac
- cmake 3.1
- homebrew
- xquartz (for liquidfun)
Use homebrew to install the following dependencies
- sdl2
- sdl2_gfx
- sdl2_image
- sdl2_mixer
- sdl2_ttf
Make sure the paths in the root CMakeLists.txt file match with the output of `sdl2-config --cflags --libs`.
A `find_path` argument should be the result of `sdl2-config --cflags`.
A `find_library` argument should be the result of `sdl2-config --libs`
### Linux
- cmake 3.1 (the version in the Ubuntu repos is currently 3.0, and I had to install it from the
cmake website)
- libsdl2-dev
- libsdl2-gfx-dev (may not be necessary)
- libsdl2-image-dev
- libsdl2-mixer-dev
- libsdl2-ttf-dev
Make sure the paths in the root CMakeLists.txt file match with the output of `sdl2-config --cflags --libs`.
A `find_path` argument should be the result of `sdl2-config --cflags`.
A `find_library` argument should be the result of `sdl2-config --libs`