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https://github.com/bdr76/phaseranimals

Phaser Animals, general game structure test
https://github.com/bdr76/phaseranimals

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Phaser Animals, general game structure test

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Phaser Animals
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This is a html5/javascript example game to see how the general game structure works when using the Phaser framework.

It has animals moving around in 4 distinct different ways.
The player character can move around using the cursor keys
and has to catch all animals.

For more info see:
http://phaser.io/
http://www.html5gamedevs.com/forum/14-phaser/

Also posted this on html5gamedevs forum:
http://www.html5gamedevs.com/topic/8287-adding-custom-enemy-objects-to-a-phasergroup/

questions, comments: bdr1976@gmail.com