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https://github.com/beatthat/binding-behaviours
Base classes for components that can Bind (as listeners) to various types of events and have all those bindings cleanly/safely unbound, either with an explicit call to Unbind or when the component is destroyed.
https://github.com/beatthat/binding-behaviours
callbacks defensive-programming events notifications null-check observer observer-pattern package package-manager unity unity3d
Last synced: 10 days ago
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Base classes for components that can Bind (as listeners) to various types of events and have all those bindings cleanly/safely unbound, either with an explicit call to Unbind or when the component is destroyed.
- Host: GitHub
- URL: https://github.com/beatthat/binding-behaviours
- Owner: beatthat
- License: mit
- Created: 2017-08-22T04:39:49.000Z (over 7 years ago)
- Default Branch: master
- Last Pushed: 2020-07-23T00:38:28.000Z (over 4 years ago)
- Last Synced: 2023-03-21T10:57:48.415Z (almost 2 years ago)
- Topics: callbacks, defensive-programming, events, notifications, null-check, observer, observer-pattern, package, package-manager, unity, unity3d
- Language: C#
- Size: 90.8 KB
- Stars: 1
- Watchers: 2
- Forks: 0
- Open Issues: 0