https://github.com/bedrocksharp/quantummc
Highly customized, lightweight and super-fast Minecraft: Bedrock Edition server software written in C#
https://github.com/bedrocksharp/quantummc
Last synced: about 2 months ago
JSON representation
Highly customized, lightweight and super-fast Minecraft: Bedrock Edition server software written in C#
- Host: GitHub
- URL: https://github.com/bedrocksharp/quantummc
- Owner: BedrockSharp
- License: lgpl-3.0
- Created: 2026-04-17T14:41:24.000Z (2 months ago)
- Default Branch: master
- Last Pushed: 2026-04-25T15:13:51.000Z (about 2 months ago)
- Last Synced: 2026-04-25T15:25:00.272Z (about 2 months ago)
- Language: C#
- Size: 187 KB
- Stars: 14
- Watchers: 0
- Forks: 2
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- Changelog: changelogs/0.0.1-alpha1.md
- Contributing: CONTRIBUTING.md
- License: LICENSE
- Code of conduct: CODE_OF_CONDUCT.md
- Security: SECURITY.md
- Agents: AGENTS.md
Awesome Lists containing this project
README
The Vision •
How To Use •
Credits •
License
---
## 🚀 The Vision
QuantumMC aims to be the modern C# pioneer for Bedrock server software.
By leveraging the cutting-edge performance enhancements of **.NET 9**, QuantumMC moves entirely away from archaic procedural code into a beautifully scalable, highly-concurrent (OOP) Object-Oriented framework.
---
## 💻 How To Use
### Option 1: Downloading a Release (Easiest)
If you just want to run the server without compiling anything, you can grab the latest pre-compiled binaries:
1. Navigate to the [Releases](https://github.com/BedrockSharp/QuantumMC/releases) page.
2. Download the latest `QuantumMC.dll` from the assets.
3. Open a terminal in your download folder and run the server using the .NET 9 runtime:
```bash
dotnet QuantumMC.dll
```
### Option 2: Running from Source
To deploy your own bleeding-edge QuantumMC node directly from the repository, ensure you have the [**.NET 9.0 SDK**](https://dotnet.microsoft.com/download/dotnet/9.0) installed.
```bash
# 1. Clone the bleeding edge QuantumMC repository
$ git clone https://github.com/BedrockSharp/QuantumMC.git
# 2. Enter the source directory
$ cd QuantumMC
# 3. Build the optimal release binary
$ dotnet build -c Release
# 4. Spin up the server!
$ dotnet run --project src/QuantumMC/QuantumMC.csproj
```
---
## 🤝 Contributing
We strongly believe an open-source bedrock environment is the ultimate key to a better multiplayer universe.
1. **Fork** the repository and create your custom feature branch (`git checkout -b feature/YourFeature`).
2. Adhere to the C# principles detailed within the undocumented components (`AGENTS.md`).
3. Create a **Pull Request**.
## ⚖️ License
QuantumMC is distributed under the proprietary ecosystem standards allowing completely free community execution while strictly encouraging code-return enhancements. (See the [`LICENSE`](LICENSE) document for further details.)
Developed with ❤️ for the Bedrock Community