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https://github.com/beeware/briefcase-android-gradle-template

A template for generating Android Gradle projects with Briefcase
https://github.com/beeware/briefcase-android-gradle-template

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A template for generating Android Gradle projects with Briefcase

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Briefcase Android Gradle Template
=================================

A `Cookiecutter `__ template for
building Python apps that will run under Android.

Using this template
-------------------

The easiest way to use this project is to not use it at all - at least, not
directly. `Briefcase `__ is a tool that
uses this template, rolling it out using data extracted from a
``pyproject.toml`` configuration file.

However, if you *do* want use this template directly...

1. Install `cookiecutter`_. This is a tool used to bootstrap complex project
templates::

$ pip install cookiecutter

2. Run ``cookiecutter`` on the template::

$ cookiecutter https://github.com/beeware/briefcase-android-gradle-template

This will ask you for a number of details of your application, including the
`name` of your application (which should be a valid PyPI identifier), and
the `Formal Name` of your application (the full name you use to describe
your app). The remainder of these instructions will assume a `name` of
``my-project``, and a formal name of ``My Project``.

3. Add your code to the template, into the ``My Project/app/src/main/python``
directory. At the very minimum, you need to have an ``/__main__.py``
file that invokes ``org.beeware.android.MainActivity.setPythonApp()``, providing
an ``IPythonApp`` instance. This provides the hooks into the Android application
lifecycle (``onCreate``, ``onResume`` and so on); it's up to you what your
code does with those lifecycle hooks.

If your code has any dependencies, they should be listed in the file
``My Project/app/requirements.txt``.

If you've done this correctly, a project with a formal name of ``My Project``,
with an app name of ``my-project`` should have a directory structure that
looks something like::

My Project/
app/
src/
main/
python/
my_project/
__init__.py
__main__.py (declares IPythonApp)
cpp/
...
java/
...
res/
...
AndroidManifest.xml
build.gradle
proguard-rules.pro
requirements.txt
briefcase.toml
build.gradle
gradle.properties
gradlew
gradlew.bat
settings.gradle

You're now ready to build and run your project! Either open the ``My Project``
directory in Android Studio, or `use the command line tools
`__.

Next steps
----------

Of course, running Python code isn't very interesting by itself - you'll be
able to output to the console, and see that output in the Logcat, but if you tap the
app icon on your phone, you won't see anything - because there isn't a visible
console on an Android.

To do something interesting, you'll need to work with the native Android system
libraries to draw widgets and respond to screen taps. The `Chaquopy`_ Java
bridging library can be used to interface with the Android system libraries.

Alternatively, you could use a cross-platform widget toolkit that supports
Android (such as `Toga`_) to provide a GUI for your application. Toga
automatically handles creating the ``IPythonApp`` instance and responding to the
app's lifecycle hooks.

.. _cookiecutter: https://github.com/cookiecutter/cookiecutter
.. _Chaquopy: https://chaquo.com/chaquopy/
.. _Toga: https://beeware.org/project/projects/libraries/toga