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https://github.com/bencoveney/creation


https://github.com/bencoveney/creation

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# creation

Procedural world/history generation

## Stuff to do next

- World restart doesn't work because things are stateful (systems, randomSelection etc) and its just all around - jank to be honest
- Maybe island/continent creation should consider sand to be water
- Mountain identification using prominence
- Gods can create demigods
- Gods can create species
- Build heightmap with interesting mountain ranges by factoring in:
- Height squared
- Ridged noise
- Roughness map
- Artifacts can be given stored, stolen
- Migrate to new language generation:
- Add english spelling?
- Improve generated words
- Manipulate words, e.g. remove redundant syllables
- e.g. sibling deities could follow naming pattern
- Enforce uniqueness for names
- Derive naming concepts from a wider set (e.g. terrain features)