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https://github.com/benknoble/zelda-mosaic

Make a mosaic of LoZ out of LoZ images
https://github.com/benknoble/zelda-mosaic

computational-photography mosaic zelda

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Make a mosaic of LoZ out of LoZ images

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README

        

# Zelda Mosaic

[![This project is considered experimental](https://img.shields.io/badge/status-experimental-critical.svg)](https://benknoble.github.io/status/experimental/)

[Presentation with example outputs](https://docs.google.com/presentation/d/1pOzki3GlRsiua_MD8mwf67SO_FFPxYRida6s8g2tFxs/edit?usp=sharing)

For UNC Comp 572 Fall 2020.

Key-art from which mosaics were created available on request.

- [mat2tiles](https://www.mathworks.com/matlabcentral/fileexchange/35085-mat2tiles-divide-array-into-equal-sized-sub-arrays):
License is `mat2tiles/license.txt`

As expected, smaller block sizes look better. These are 25x25 pixel blocks:

![V1 Phantom Hourglass](./demos/v1_phantom_hourglass.png)
![V3 Phantom Hourglass](./demos/v3_phantom_hourglass.png)