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https://github.com/benpm/glowing_game

screen-reading feedback effect shader in Godot 4 example
https://github.com/benpm/glowing_game

godot godot4 shaders

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screen-reading feedback effect shader in Godot 4 example

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this project is an example of using feedback to create visual effects in Godot 4

![](image.png)

the setup is easy in Godot 4, all that is needed is a canvas layer and a color rect. the shader reads the screen texture and writes to the current buffer. internally, godot uses a double buffer.

this particular shader produces a glow / fade effect.