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https://github.com/bentobaux/basic-lighting-models-in-hlsl


https://github.com/bentobaux/basic-lighting-models-in-hlsl

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# Basic Lighting Models in HLSL Unity

![Preview](https://github.com/bentoBAUX/Basic-Lighting-Models-in-HLSL/blob/master/Assets/Thumbnails/Thumbnail.jpg)


Hi! Welcome to the repository. This project outlines several basic lighting models implemented in Unity using HLSL (High-Level Shading Language).
Should you be interested, here is the [link](https://bentobaux.github.io/posts/basic-lighting-models-in-hlsl/) to the project's technical blog post where each lighting model is explained with its corresponding mathematical formulation and a breakdown of how it's implemented
in code. If you want to try this out yourself, download the release and run the executable!

## Licence
This project is licensed under the MIT Licence. See the [LICENSE](https://github.com/bentoBAUX/Basic-Lighting-Models-in-HLSL/blob/master/LICENSE) file for details.