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https://github.com/benui-dev/UE-BUITween

Unreal 4 UMG UI tweening plugin in C++
https://github.com/benui-dev/UE-BUITween

animation cpp plugin tween ue4 ui umg unreal unreal-engine unreal-engine-4 user-interface

Last synced: about 18 hours ago
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Unreal 4 UMG UI tweening plugin in C++

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# UI Tweening Libary for UE4/UMG

Create simple tweens for UMG widgets from C++.

```cpp
UBUITween::Create( SomeWidget, 0.2f )
.FromTranslation( FVector2D( -100, 0 ) )
.FromOpacity( 0.2f )
.ToTranslation( FVector2D( 20, 10 ) )
.ToOpacity( 1.0f )
.Begin();
```

## Usage

The plugin module registers itself to tick automatically even during game-world
pause.

```cpp
// Make UWidget MyWidget fade in from the left
const float TweenDuration = 0.7f;
const float StartDelay = 0.3f;
UBUITween::Create( MyWidget, TweenDuration, StartDelay )
.FromTranslation( FVector2D( -100, 0 ) )
.FromOpacity( 0.2f )
.ToReset()
.Easing( EBUIEasingType::OutCubic )
.Begin();
```

Parameters available:

| Property | From | To |
| --- | --- | --- |
| **Translation** | `FromTranslation( FVector2D)` | `ToTranslation( FVector2D )` |
| **Scale** | `FromScale( FVector2D )` | `ToScale( FVector2D )` |
| **Rotation** | `FromRotation( float )` | `ToRotation( float )` |
| **Opacity** | `FromOpacity( float )` | `ToOpacity( float )` |
| **Color** | `FromColor( FLinearColor )` | `ToColor( FLinearColor )` |
| **Visibility** | `FromVisibility( ESlateVisibility )` | `ToVisibility( ESlateVisibility )` |
| **Canvas Position** | `FromCanvasPosition( FVector2D )` | `ToCanvasPosition( FVector2D )` |
| **SizeBox Max Height** | `FromMaxDesiredHeight( float )` | `ToMaxDesiredHeight( float )` |
| **Slot Padding** | `FromPadding( FMargin )` | `ToPadding( FMargin )` |

Other helper functions:

* `ToReset()`

## Callbacks

```cpp
UBUITween::Create( MyWidget, 0.5f )
.FromRotation( -90 )
.ToRotation( 45 )
.OnComplete( FBUITweenSignature::CreateLambda([]( UWidget* Owner ) {
// Do some logic on complete
} ) )
.Begin();
```

For the full API, check the source code.

## Caveats

* I haven't performance-tested it beyond having 5-6 tweens running simultaneously.
* No Blueprint support.

## License

[CC0](https://creativecommons.org/publicdomain/zero/1.0/)

## Contact

If you find it useful, drop me a line [@_benui](https://twitter.com/_benui) on Twitter

[benui.ca](https://benui.ca)