https://github.com/berkbavas/particlesimulator
Particle simulation implemented using a compute shader
https://github.com/berkbavas/particlesimulator
compute-shaders cpp gpu-acceleration opengl particle-simulation particle-simulator particles qt
Last synced: about 2 months ago
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Particle simulation implemented using a compute shader
- Host: GitHub
- URL: https://github.com/berkbavas/particlesimulator
- Owner: berkbavas
- Created: 2024-11-25T18:24:46.000Z (6 months ago)
- Default Branch: master
- Last Pushed: 2025-01-11T16:59:29.000Z (4 months ago)
- Last Synced: 2025-03-21T02:15:52.698Z (about 2 months ago)
- Topics: compute-shaders, cpp, gpu-acceleration, opengl, particle-simulation, particle-simulator, particles, qt
- Language: C++
- Homepage:
- Size: 8.82 MB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# Particle Simulator
This project is a `Qt` port of Maurice Tollmien's work [here](https://github.com/MauriceGit/Partikel_accelleration_on_GPU).
## Build
1) Install `CMake 3.25.1` or above.
2) Install `Visual Studio 2022` and `MSVC C++ v143 Compiler`.
3) Install `Qt 6.7.3 MSVC2022 64bit` kit.
4) Set environment variable `Qt6_DIR` as `C:\Qt\6.7.3\msvc2022_64`.
5) Clone the repo `git clone https://github.com/berkbavas/ParticleSimulator.git`.
6) Create a folder `mkdir Build`.
7) Enter the folder `cd Build`.
8) Run CMake `cmake ..`.
9) Open `ParticleSimulator.sln` with `Visual Studio 2022`.
10) Build and run.## Video
https://github.com/user-attachments/assets/415fceb0-d4ac-46ca-ad2a-748fa7e5bdc5