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https://github.com/beromir/beromir.ray

Package to debug your Neos CMS site with the Ray app.
https://github.com/beromir/beromir.ray

debug neos-fusion neoscms

Last synced: 11 days ago
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Package to debug your Neos CMS site with the Ray app.

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README

        

# Ray Helper for Neos CMS

Debug your Neos site with the Ray app.
Ray is a debugger app from Spatie. You can find more information about Ray on https://myray.app/.
Official Ray docs: https://spatie.be/docs/ray/v1/introduction.

## Installation
Run the following command in your site package:
```
composer require --no-update beromir/neos-ray
```
Then run `composer update` in your project root.

## Requirements
You need to have the Ray app installed and a valid license.
You can download the app here: https://spatie.be/docs/ray/v1/the-ray-desktop-app/download-the-free-demo.

## Configuration
Create the configuration file `ray.php` in your Neos site root directory.
Configuration options: https://spatie.be/docs/ray/v1/configuration/framework-agnostic-php.
Configuration options when you use Docker: https://spatie.be/docs/ray/v1/environment-specific-configuration/docker.

## Usage
You can use all Ray functions from https://spatie.be/docs/ray/v1/usage/framework-agnostic-php-project.
Reference list (just the PHP specific functions): https://spatie.be/docs/ray/v1/usage/reference.

To use the functions, you must add them as key-value pairs in Fusion.
If the function does not require any parameters, you can use `null`, `false` or an empty string as the value.
To pass parameters, add them as a value.

```html
valueToDebug = 'Show this text in the Ray app.'
[email protected] = Beromir.Ray:Debug {
// Show a label in the Ray app
label = 'Text'
// Colorize the output
red = ''
// Show the output as large text
large = ''
}
```

```html
valueToDebug = 'Show this text in the Ray app.'
[email protected] = Beromir.Ray:Debug {
// Show a label in the Ray app
label = 'Text'
// Only send a payload once when in a loop
once = ${node}
}
```

**Debug a Fusion expression:**
```html
valueToDebug = 'Show this text in the Ray app.'
[email protected] = Beromir.Ray:Debug
```

Alternative ways:
```html
// Debug the current node
debug = Beromir.Ray:Debug {
value = ${node}
}

renderer = afx`
{props.debug}
`
```

```html
renderer = afx`

`
```

**Debug multiple values:**
```html
debug = Beromir.Ray:Debug {
// Pass the values as an array
value = ${[node, site]}
}

renderer = afx`
{props.debug}
`
```

**Use Debug Actions to debug NodeTypes:**
```html
// Display the NodeType name of the node
debug = Beromir.Ray:Debug {
value = ${node}
debugAction = 'nodeTypeName'
}

renderer = afx`
{props.debug}
`
```

```html
// Display the properties of the current node and the site node
debug = Beromir.Ray:Debug {
value = ${[node, site]}
debugAction = 'properties'
}

renderer = afx`
{props.debug}
`
```

You can use the following Debug Actions for NodeTypes:

| Debug Action| Description |
| --- | --- |
| `nodeTypeName` | Display the NodeType name of a node |
| `context` | Display the context of a node |
| `contextPath` | Display the context path of a node |
| `properties` | Display the properties of a node |

### Eel Helper
You can also use the Ray Eel helper to debug your site.

```
{Beromir.Ray.debug(node)}

{Beromir.Ray.debug([node, site])}
```

The second parameter can be used to set a debug action for NodeTypes.

```
{Beromir.Ray.debug(node, 'properties')}
```