https://github.com/beta/nanovgo
Go binding for NanoVG, a small antialiased vector graphics rendering library for OpenGL.
https://github.com/beta/nanovgo
bindings golang nanovg vector-graphics
Last synced: about 1 month ago
JSON representation
Go binding for NanoVG, a small antialiased vector graphics rendering library for OpenGL.
- Host: GitHub
- URL: https://github.com/beta/nanovgo
- Owner: beta
- License: zlib
- Created: 2018-06-23T16:06:23.000Z (about 8 years ago)
- Default Branch: master
- Last Pushed: 2018-10-18T07:34:39.000Z (over 7 years ago)
- Last Synced: 2025-10-24T23:29:27.457Z (8 months ago)
- Topics: bindings, golang, nanovg, vector-graphics
- Language: C
- Size: 1.93 MB
- Stars: 4
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# NanoVGo
[](https://godoc.org/github.com/beta/nanovgo)
NanoVGo is a Go binding for [NanoVG](https://github.com/memononen/nanovg), a small antialiased vector graphics rendering library for OpenGL.
NanoVGo is in an early stage. Frequent changes to the APIs are expected, which will become stable after the 1.0.0 version.
Please note that NanoVGo is a Go binding created with Cgo, instead of a Go port. For a Go port of the NanoVG library, please refer to [shibukawa/nanovgo](https://github.com/shibukawa/nanovgo).
## NanoVG Version
Commit [`cfa175a`](https://github.com/memononen/nanovg/tree/cfa175a0b990a36fbdf210d76429a75fda03b4a7) (Sep 2, 2018).
## Credits
NanoVGo uses the source code of [NanoVG](https://github.com/memononen/nanovg) under the zlib license.
## License
zlib