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https://github.com/beta/nanovgo

Go binding for NanoVG, a small antialiased vector graphics rendering library for OpenGL.
https://github.com/beta/nanovgo

bindings golang nanovg vector-graphics

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Go binding for NanoVG, a small antialiased vector graphics rendering library for OpenGL.

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# NanoVGo

[![GoDoc](https://godoc.org/github.com/beta/nanovgo?status.svg)](https://godoc.org/github.com/beta/nanovgo)

NanoVGo is a Go binding for [NanoVG](https://github.com/memononen/nanovg), a small antialiased vector graphics rendering library for OpenGL.

NanoVGo is in an early stage. Frequent changes to the APIs are expected, which will become stable after the 1.0.0 version.

Please note that NanoVGo is a Go binding created with Cgo, instead of a Go port. For a Go port of the NanoVG library, please refer to [shibukawa/nanovgo](https://github.com/shibukawa/nanovgo).

## NanoVG Version

Commit [`cfa175a`](https://github.com/memononen/nanovg/tree/cfa175a0b990a36fbdf210d76429a75fda03b4a7) (Sep 2, 2018).

## Credits

NanoVGo uses the source code of [NanoVG](https://github.com/memononen/nanovg) under the zlib license.

## License

zlib