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https://github.com/beuted/rogue-like-multi


https://github.com/beuted/rogue-like-multi

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# Multi player game

* Server + client architecture
* Using websocket (or fallaback polling) through the Microsoft "Signal" lib.
* Client rollback implemented

# Screenshot

![image](https://github.com/user-attachments/assets/037e7c1f-83fc-4e7d-ac7f-8a66f4ba3288)

# TODO
* Collision are not so good
* Balancing is not so good
* Netcode could probably be improved
* Keys you can use could be displayed on screen