https://github.com/bhavik66/unity3d-ranking-system
Unity3D ranking system for all kind of racing game
https://github.com/bhavik66/unity3d-ranking-system
car-ranking racing-games ranking ranking-algorithm ranking-system unity3d waypoints
Last synced: 7 months ago
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Unity3D ranking system for all kind of racing game
- Host: GitHub
- URL: https://github.com/bhavik66/unity3d-ranking-system
- Owner: bhavik66
- License: apache-2.0
- Created: 2017-09-15T12:29:16.000Z (over 8 years ago)
- Default Branch: master
- Last Pushed: 2017-09-16T05:59:07.000Z (over 8 years ago)
- Last Synced: 2025-05-30T05:08:54.993Z (9 months ago)
- Topics: car-ranking, racing-games, ranking, ranking-algorithm, ranking-system, unity3d, waypoints
- Language: C#
- Homepage:
- Size: 43 KB
- Stars: 17
- Watchers: 1
- Forks: 3
- Open Issues: 1
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Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# Unity3D Ranking System
Now it is easy to know who is first and who is last in your game. You can use ranking system in all kind of racing game.
## Features
- Real time ranking
- Unlimited players supported
- Easy to integrate
- Working with any kind of racing game
- Also get distance between players (optional)
### Usage
- Create empty game object for waypoints parent.
- Add `Waypoints Manager` script to empty game object
- Select waypoints manager object in you hierarchy
- Create wapoints on your path by just ***right clicking*** on path
- Add `Track Point` script to your player game object
- Add `Rank Manager` script to your game manager object
- Definite UI text element in rank manager for showing rank on UI.
For more deatil see **RankingSystem_Demo** scene in project.