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https://github.com/bhollis/aruco-marker
JavaScript library and custom HTML element for generating Aruco marker images
https://github.com/bhollis/aruco-marker
aruco aruco-marker aruco-markers augmented-reality computer-vision robotics web-components
Last synced: 19 days ago
JSON representation
JavaScript library and custom HTML element for generating Aruco marker images
- Host: GitHub
- URL: https://github.com/bhollis/aruco-marker
- Owner: bhollis
- License: mit
- Created: 2014-02-16T01:36:19.000Z (almost 11 years ago)
- Default Branch: master
- Last Pushed: 2024-08-12T16:53:28.000Z (4 months ago)
- Last Synced: 2024-11-01T06:05:42.935Z (about 1 month ago)
- Topics: aruco, aruco-marker, aruco-markers, augmented-reality, computer-vision, robotics, web-components
- Language: TypeScript
- Homepage: http://bhollis.github.io/aruco-marker/demos/element.html
- Size: 46.9 KB
- Stars: 50
- Watchers: 5
- Forks: 9
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- Changelog: CHANGELOG.md
- License: MIT-LICENSE.txt
Awesome Lists containing this project
README
# Generate SVG Aruco Marker Images with JavaScript
`aruco-marker` is a JavaScript library that can generate marker images (fiducials) for the [Aruco](https://github.com/paroj/aruco) augmented reality marker library. Aruco codes can be recognized by the original Aruco C++ library, or in the browser by [js-aruco](https://github.com/jcmellado/js-aruco). `aruco-marker` generates images as SVG, making them easy to scale to any size or print out. There is also a custom HTML element allowing you to easily embed codes anywhere on a page.
[![NPM version](https://badge.fury.io/js/aruco-marker.svg)](https://www.npmjs.com/package/aruco-marker)
# Demos
There are two demos that show off marker generation either directly or via the custom HTML element:
- [Random Aruco markers via custom element](http://bhollis.github.io/aruco-marker/demos/element.html) ([View Source](https://github.com/bhollis/aruco-marker/blob/master/demos/element.html))
- [Random Aruco markers via string](http://bhollis.github.io/aruco-marker/demos/index.html) ([View Source](https://github.com/bhollis/aruco-marker/blob/master/demos/index.html))# Usage
`aruco-marker` is available for use in the browser, or in NodeJS. It is installable as `aruco-marker` from NPM.
```javascript
import { arucoToSVGString } from 'aruco-marker';const svgImage = arucoToSVGString(155, '500px'); // the size is optional
document.getElementById('marker').innerHTML = svgImage;
```See [`demos/index.html`](https://github.com/bhollis/aruco-marker/blob/master/demos/index.html) for a complete example.
# Custom Element
`aruco-marker` is available for use in the browser, or in NodeJS. It is installable as `aruco-marker` from NPM.
```html
```
# SVG to Canvas
While SVG images are very flexible and are perfect for most applications, you can use [drawImage](https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/drawImage) to draw an SVG image to an HTML Canvas in order to obtain an image data URL if you need a raster image.
# Developing
First, install NodeJS however you like for your system (on macOS, I use `brew install node`).
Then check out and build the project:
```bash
git clone https://github.com/bhollis/aruco-marker
cd aruco-marker
npm ci
npm run demo
```## License
Copyright (c) 2014 Benjamin Hollis. MIT Licensed, see [MIT-LICENSE.txt](https://github.com/bhollis/aruco-marker/blob/master/MIT-LICENSE.txt) for details.