https://github.com/bhom/unreal_toolkit
https://github.com/bhom/unreal_toolkit
adapter bhom geometry vr
Last synced: 8 months ago
JSON representation
- Host: GitHub
- URL: https://github.com/bhom/unreal_toolkit
- Owner: BHoM
- License: lgpl-3.0
- Created: 2016-11-03T14:58:50.000Z (over 9 years ago)
- Default Branch: main
- Last Pushed: 2024-01-03T17:31:49.000Z (over 2 years ago)
- Last Synced: 2025-03-28T09:42:53.497Z (about 1 year ago)
- Topics: adapter, bhom, geometry, vr
- Language: C#
- Size: 54.6 MB
- Stars: 3
- Watchers: 4
- Forks: 2
- Open Issues: 11
-
Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
[](https://www.gnu.org/licenses/lgpl-3.0)
# BHoM
A great place to start is reading our Wiki [here](https://github.com/BHoM/documentation/wiki) including pages like the [Structure of the BHoM](https://bhom.xyz/documentation/Basics/Coding%20fundamentals/The-BHoM-code-organisation/) and [Using the BHoM](https://bhom.xyz/documentation/Basics/Using-the-BHoM/).
## Quick start ##
Try the [installer](http://bhom.xyz/installer.html) and a selection of [sample scripts](https://github.com/BHoM/samples).
## Building the BHoM and the Toolkits from Source ##
You will need the following to build BHoM:
- Microsoft Visual Studio 2013 or higher
- Microsoft .NET Framework 4.0 and above (included with Visual Studio 2013)
- Note that there are no software - specific dependencies (only operating system relevant), this is specific: BHoM is a software agnostic object model.
### Clone and build the Core BHoM Repos
More specific instructions on this can be found on the [Unreal_Toolkit wiki](https://github.com/BHoM/Unreal_Toolkit/wiki/Unreal_Toolkit-wiki).
## Want to contribute? ##
BHoM is an open-source project and would be nothing without its community. Take a look at our contributing guidelines and tips [here](https://github.com/BHoM/BHoM/blob/main/CONTRIBUTING.md).
## Licence ##
BHoM is free software licenced under GNU Lesser General Public Licence - [https://www.gnu.org/licenses/lgpl-3.0.html](https://www.gnu.org/licenses/lgpl-3.0.html)
Each contributor holds copyright over their respective contributions.
The project versioning (Git) records all such contribution source information.
See [LICENSE](https://github.com/BHoM/BHoM/blob/main/LICENSE) and [COPYRIGHT_HEADER](https://github.com/BHoM/BHoM/blob/main/COPYRIGHT_HEADER.txt).