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https://github.com/bigyouth/gulp-useref
Parse build blocks in HTML files to replace references to non-optimized scripts or stylesheets.
https://github.com/bigyouth/gulp-useref
Last synced: 6 days ago
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Parse build blocks in HTML files to replace references to non-optimized scripts or stylesheets.
- Host: GitHub
- URL: https://github.com/bigyouth/gulp-useref
- Owner: bigyouth
- License: mit
- Fork: true (jonkemp/gulp-useref)
- Created: 2015-04-01T14:28:14.000Z (over 9 years ago)
- Default Branch: master
- Last Pushed: 2015-04-01T15:16:30.000Z (over 9 years ago)
- Last Synced: 2024-08-02T20:47:30.074Z (3 months ago)
- Language: JavaScript
- Size: 171 KB
- Stars: 1
- Watchers: 2
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- Contributing: CONTRIBUTING.md
- License: LICENSE
Awesome Lists containing this project
README
# [gulp](https://github.com/gulpjs/gulp)-useref [![Build Status](https://travis-ci.org/jonkemp/gulp-useref.svg?branch=master)](https://travis-ci.org/jonkemp/gulp-useref)
> Parse build blocks in HTML files to replace references to non-optimized scripts or stylesheets with [useref](https://github.com/digisfera/useref)
Inspired by the grunt plugin [grunt-useref](https://github.com/pajtai/grunt-useref). It can handle file concatenation but not minification. Files are then passed down the stream. For minification of assets or other modifications, use [gulp-if](https://github.com/robrich/gulp-if) to conditionally handle specific types of assets.
## Install
Install with [npm](https://npmjs.org/package/gulp-useref)
```
npm install --save-dev gulp-useref
```## Usage
The following example will parse the build blocks in the HTML, replace them and pass those files through. Assets inside the build blocks will be concatenated and passed through in a stream as well.
```js
var gulp = require('gulp'),
useref = require('gulp-useref');gulp.task('default', function () {
var assets = useref.assets();
return gulp.src('app/*.html')
.pipe(assets)
.pipe(assets.restore())
.pipe(useref())
.pipe(gulp.dest('dist'));
});
```If you want to minify your assets or perform some other modification, you can use [gulp-if](https://github.com/robrich/gulp-if) to conditionally handle specific types of assets.
```js
var gulp = require('gulp'),
useref = require('gulp-useref'),
gulpif = require('gulp-if'),
uglify = require('gulp-uglify'),
minifyCss = require('gulp-minify-css');gulp.task('html', function () {
var assets = useref.assets();
return gulp.src('app/*.html')
.pipe(assets)
.pipe(gulpif('*.js', uglify()))
.pipe(gulpif('*.css', minifyCss()))
.pipe(assets.restore())
.pipe(useref())
.pipe(gulp.dest('dist'));
});
```Blocks are expressed as:
```html
... HTML Markup, list of script / link tags.
```
- **type**: either `js`, `css` or `remove`; `remove` will remove the build block entirely without generating a file
- **alternate search path**: (optional) By default the input files are relative to the treated file. Alternate search path allows one to change that
- **path**: the file path of the optimized file, the target outputAn example of this in completed form can be seen below:
The resulting HTML would be:
## API
### useref.assets(options)
Returns a stream with the concatenated asset files from the build blocks inside the HTML.
#### options.searchPath
Type: `String` or `Array`
Default: `none`Specify the location to search for asset files, relative to the current working directory. Can be a string or array of strings.
#### options.noconcat
Type: `Boolean`
Default: `false`Skip concatenation and add all assets to the stream instead.
### stream.restore()
Brings back the previously filtered out HTML files.
## Notes
* [ClosureCompiler.js](https://github.com/dcodeIO/ClosureCompiler.js) doesn't support Buffers, which means if you want to use [gulp-closure-compiler](https://github.com/sindresorhus/gulp-closure-compiler) you'll have to first write out the `combined.js` to disk. See [this](https://github.com/dcodeIO/ClosureCompiler.js/issues/11) for more information.
## Acknowledgments
* Whitney Young ([@wbyoung](https://github.com/wbyoung)) for suggesting a separate stream for assets.
## Contributing
See the [CONTRIBUTING Guidelines](https://github.com/jonkemp/gulp-useref/blob/master/CONTRIBUTING.md)
## License
MIT © [Jonathan Kemp](http://jonkemp.com)