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https://github.com/bitbacchus/wa_map

This is a test map for workadventure
https://github.com/bitbacchus/wa_map

Last synced: 29 days ago
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This is a test map for workadventure

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README

        

https://play.workadventu.re/_/global/bitbacchus.github.io/wa_map/map.json
# WorkAdventure Map Starter Kit

This is a starter kit to help you build your own map for [WorkAdventure](https://workadventu.re).

## Tools you will need

In order to build your own map for WorkAdventure, you need:

- the [Tiled editor](https://www.mapeditor.org/) software
- "tiles" (i.e. images) to create your map (this starter kit provides a good default tileset for offices)
- a web-server to serve your map (this starter kit proposes to use Github static pages as a web-server which is both free and performant)

## Getting started

On the [Github repository page](https://github.com/thecodingmachine/workadventure-map-starter-kit),
click the **"Use this template"** button. You will be prompted to enter a repository name for your map.

![](docs/create_repo.png)

Be sure to keep the repository "Public".

In your newly created repository, click on the **Settings tab** and scroll down to the **GitHub Pages** section.
Then select the **gh-pages** branch.

![](docs/github_pages.png)

Wait a few minutes a Github will deploy a new website with the content of the repository.
The address of the website is visible in the "GitHub Pages" section.

![](docs/website_address.png)

Click on the link. You should be redirected directly to WorkAdventure, on your map!

## Customizing your map

Your map is now up and online. You need to customize it.

### Cloning the map

Start by cloning the map. If you are used to Git and GitHub, simply clone the map
to your computer using your preferred tool and [jump to the next chapter](#loading-the-map-in-tiled).

If you are new to Git, cloning the map means downloading the map to your computer.
To do this, you will need Git, or a Git compatible tool. Our advice is to use
[GitHub Desktop](https://desktop.github.com/).

TODO: test and continue

### Loading the map in Tiled

The sample map is in the file `map.json`.
You can load this file in [Tiled](https://www.mapeditor.org/).

Now, it's up to you to edit the map and write your own map.

Some resources regarding Tiled:

- [Tiled documentation](https://doc.mapeditor.org/en/stable/manual/introduction/)
- [Tiled video tutorials](https://www.gamefromscratch.com/post/2015/10/14/Tiled-Map-Editor-Tutorial-Series.aspx)

### About WorkAdventu.re maps

In order to design a map that will be readable by WorkAdventure, you will have to respect some constraints.

In particular, you will need to:

- set a start position for the players
- configure the "floor layer" (so that WorkAdventure can correctly display characters above the floor, but under the ceiling)
- eventually, you can place exits that link to other maps

All this is described in the [WorkAdventure documentation](https://github.com/thecodingmachine/workadventure/#designing-a-map).
Please be sure to check it out.

### Pushing the map

When your changes are ready, you need to "commit" and "push" the changes back to GitHub.
Just wait a few minutes, and your map will be propagated automatically to the GitHub pages web-server.

TODO: describe how to push