https://github.com/blankeos/frogger-unity
🐸 A Frogger Clone in Unity
https://github.com/blankeos/frogger-unity
Last synced: 12 months ago
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🐸 A Frogger Clone in Unity
- Host: GitHub
- URL: https://github.com/blankeos/frogger-unity
- Owner: Blankeos
- Created: 2021-12-01T02:58:53.000Z (over 4 years ago)
- Default Branch: main
- Last Pushed: 2022-02-02T15:48:07.000Z (over 4 years ago)
- Last Synced: 2025-04-07T03:54:52.413Z (about 1 year ago)
- Language: C#
- Size: 6.09 MB
- Stars: 2
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# 🐸 Frogger | Made with Unity
One of the small games in Unity I'm making to relearn and master Unity's fundamentals.
This project is based on [Zigurous's Youtube Video on How to make Frogger in Unity](https://www.youtube.com/watch?v=GxlxZ5q__Tc)
## 📝 My Improvements
- **More consistent Grid Movement.** I didn't use Coroutines for the movement as the destination could end up on inconsistent float values for the transform. I restricted the destination at y but not x since the home-zones don't exist on a rounded grid cell at x. Queuing the movement from one coroutine to the next also leads to inconsistent float values for the transform. I used a movePoint for moving at a rounded value and the transform of the frogger, just follows it.
- **Animator.** Used Unity's animation system instead of just changing the sprites via code.
