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https://github.com/blazekill/ue5voxeltutorial
A collection of voxel mesh generation algorithms
https://github.com/blazekill/ue5voxeltutorial
hacktoberfest hacktoberfest2021 minecraft terrain unreal-engine voxel voxel-terrain
Last synced: about 11 hours ago
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A collection of voxel mesh generation algorithms
- Host: GitHub
- URL: https://github.com/blazekill/ue5voxeltutorial
- Owner: BLaZeKiLL
- License: mit
- Created: 2021-06-02T14:33:38.000Z (over 3 years ago)
- Default Branch: master
- Last Pushed: 2023-05-13T00:55:26.000Z (over 1 year ago)
- Last Synced: 2023-05-13T02:15:25.924Z (over 1 year ago)
- Topics: hacktoberfest, hacktoberfest2021, minecraft, terrain, unreal-engine, voxel, voxel-terrain
- Language: C++
- Homepage:
- Size: 77.1 KB
- Stars: 66
- Watchers: 6
- Forks: 20
- Open Issues: 6
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Metadata Files:
- Readme: README.md
- License: LICENSE.md
Awesome Lists containing this project
README
# Unreal Engine 5 Voxel Tutorial
video tutorial series - https://youtube.com/playlist?list=PLgji-9GMuqkK7EwUCVCuc2w3En1bPo5rA
### A Collection of voxel mesh generation algorithms
- Naive Blocky Generation (Minecraft like)
- Greedy Meshing Blocky Generation (Probably what minecraft actually uses)
- Marching Cubes (Blocky & Smooth)### Features
- Simple World system to spawn multiple chunks
- Vertex Colors### Notice
This project does not aim to be a production ready voxel engine. it's developed for educational purposes.
However this project can be used as a starting point to develop a production ready voxel engine.