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https://github.com/blueberry-jam-games/blueberry-jam-core
A core package to make Blueberry Jam Games Projects.
https://github.com/blueberry-jam-games/blueberry-jam-core
Last synced: about 1 month ago
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A core package to make Blueberry Jam Games Projects.
- Host: GitHub
- URL: https://github.com/blueberry-jam-games/blueberry-jam-core
- Owner: Blueberry-Jam-Games
- Created: 2024-06-02T04:00:45.000Z (7 months ago)
- Default Branch: main
- Last Pushed: 2024-08-20T02:42:00.000Z (4 months ago)
- Last Synced: 2024-08-21T04:49:19.975Z (4 months ago)
- Language: C#
- Homepage:
- Size: 139 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 1
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Metadata Files:
- Readme: Readme.md
Awesome Lists containing this project
README
Install with `Window -> Package Manager -> Add package from git URL` and use the url `https://github.com/Blueberry-Jam-Games/Blueberry-Core.git?path=/Packages/blueberry-jam-core`
## To-Do List
### Coroutine Helpers (Kaiden) - **Done**
- ~~Lambda next frame wait.~~
- ~~Fixed update wait.~~
- ~~Wait for End of Frame cache.~~
- ~~WaitForFixedUpdate.~~
- ~~WaitForEndOfFrame.~~### Debugging Helpers (Nate)
- Print List Helper### Object Pool System (Kaiden) - **Done**
- ~~System to object pool Unity GameObjects~~
- ~~Create objects in editor, in game, or as needed.~~
- ~~Different growth options. (well, v1 at least)~~
- System to object pool non-Unity Objects (i.e., Non MonoBehaviours)
- StringBuilder (Nate)### Data Types
- Serializable HashMap (Nate)
- ~~2D Arrays~~### Level Loader (Connor)
- ~~Scene transitioner.~~
- ~~Easy to add new transitions.~~### Jenkins Integration (Connor)
- I think we need a script to exist in the main project for it to work but even a template or library would be good.### Components
- ~~Paper 2D Sprite Renderer~~ - **Done**### Pause Manager - **Done**
### Shaders
- Procreate PBR
- Stylized Water
- Transparency Shaders### Cheat Code Creator
- Define cheat codes as a sequence or combination of buttons.
- Trigger an event when a cheat code triggers.
- Optionally mark codes as Development only or not.### Sound Engine - **Done**
- ~~That 1 Brackys tutorial (it's in most of our past games)~~### Other:
- Investigate GLTF Processes?
- Bezier?