https://github.com/bluepixeldev/unity-textmotionpro
TextMotionPro is an animated text solution for Unity's TextMeshPro. Animate your text easily with customizable effects and smooth integration.
https://github.com/bluepixeldev/unity-textmotionpro
animation plugin text text-effects textmeshpro typewriter unity unity3d unity3d-plugin unity6
Last synced: 3 months ago
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TextMotionPro is an animated text solution for Unity's TextMeshPro. Animate your text easily with customizable effects and smooth integration.
- Host: GitHub
- URL: https://github.com/bluepixeldev/unity-textmotionpro
- Owner: BluePixelDev
- License: mit
- Created: 2024-12-07T15:17:16.000Z (about 1 year ago)
- Default Branch: master
- Last Pushed: 2025-11-05T12:07:32.000Z (3 months ago)
- Last Synced: 2025-11-05T14:08:32.436Z (3 months ago)
- Topics: animation, plugin, text, text-effects, textmeshpro, typewriter, unity, unity3d, unity3d-plugin, unity6
- Language: C#
- Homepage:
- Size: 252 KB
- Stars: 2
- Watchers: 1
- Forks: 0
- Open Issues: 5
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Metadata Files:
- Readme: README.md
- Changelog: CHANGELOG.md
- License: LICENSE.md
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README
# TextMotion Pro
[](https://unity.com/)

[](https://github.com/bluepixeldev/textmotion-pro/commits/main)
[](https://github.com/bluepixeldev/textmotion-pro/stargazers)
[](https://github.com/bluepixeldev/textmotion-pro/issues)
**TextMotion Pro** is a modular and performant text animation system for [TextMeshPro](https://docs.unity3d.com/Packages/com.unity.textmeshpro@latest). It allows you to author complex, character-based text animations using reusable `ScriptableObjects`.
## To Do
- [ ] Add text transition system
- [ ] Effect escaping using `\`
- [ ] Add PreProcess Aliases
## Support
This package was deveoped for **Unity 6** and above.
Earlier versions might work but are not tested
## Features
- Modular text effects defined as `ScriptableObject`s
- Lightweight and performant — ideal for UI and in-game text
- Works with **Unity 6** and above
- Tag-based animation control similar to HTML or BBCode
- Compatible with TextMeshPro components
- Runtime and editor-time updates supported