https://github.com/bobvanderlinden/10secondsminigames
https://github.com/bobvanderlinden/10secondsminigames
Last synced: 29 days ago
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- Host: GitHub
- URL: https://github.com/bobvanderlinden/10secondsminigames
- Owner: bobvanderlinden
- Created: 2019-02-10T15:20:42.000Z (about 6 years ago)
- Default Branch: master
- Last Pushed: 2019-02-10T15:23:12.000Z (about 6 years ago)
- Last Synced: 2025-02-10T04:41:36.946Z (3 months ago)
- Language: JavaScript
- Homepage:
- Size: 313 KB
- Stars: 0
- Watchers: 2
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# 10secondsminigames
A multiplayer game in pure Javascript and Node for Ludum Dare 27.
This project makes use of websockets and I've tried to implement the game logic in a pure
functional manner, so that the multiplayer mechanics will work using simulator.js. The code
is far from efficient, but it works (and kept working while making changes) without desyncing
and with minimal network traffic.[Play the game](http://softwarebakery.com:8000/)
[Ludum Dare entry](http://www.ludumdare.com/compo/ludum-dare-27/?action=preview&uid=8435)
## Installation
$ npm install
## Running
$ node index.js
Open up a browser and navigate to [http://localhost:8085/](http://localhost:8085/).