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https://github.com/bodhid/UnityEquiCam
Realtime 360° ( equirectangular ) panorama Camera for Unity
https://github.com/bodhid/UnityEquiCam
360 camera equirectangular equirectangular-panorama panorama unity
Last synced: 3 months ago
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Realtime 360° ( equirectangular ) panorama Camera for Unity
- Host: GitHub
- URL: https://github.com/bodhid/UnityEquiCam
- Owner: bodhid
- License: mit
- Created: 2018-05-06T17:43:12.000Z (almost 7 years ago)
- Default Branch: master
- Last Pushed: 2018-05-06T18:15:14.000Z (almost 7 years ago)
- Last Synced: 2024-08-02T05:11:48.145Z (6 months ago)
- Topics: 360, camera, equirectangular, equirectangular-panorama, panorama, unity
- Language: ShaderLab
- Homepage:
- Size: 230 KB
- Stars: 68
- Watchers: 7
- Forks: 8
- Open Issues: 2
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Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# EquiCam
Realtime 360° Camera for Unity
Place the script on your camera to transform it into a realtime 360° panorama renderer.
This may degrade performance quickly! It uses 6 camera's to render to a cubemap in the background.
-Works in Forward and Deferred rendering
-Does not support most image effects
![alt text](https://s17.postimg.cc/e9tux3tsf/equicam.jpg)