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https://github.com/bomret/bachelor-thesis

My (german) bachelor thesis titled "Implementierung und Anbindung eines WebGL-Renderers an ein bestehendes Realtime Interactive System"
https://github.com/bomret/bachelor-thesis

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My (german) bachelor thesis titled "Implementierung und Anbindung eines WebGL-Renderers an ein bestehendes Realtime Interactive System"

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# Bachelor Thesis
My (german) bachelor thesis was about creating a WebGL based rendering and input handling component for the [SimulatorX Realtime Interactive System](https://github.com/simulator-x). It's written in [LaTeX](http://www.latex-project.org/). The associated project can be found [here](https://github.com/Bomret/osiris).

__Title__: Implementierung und Anbindung eines WebGL-Renderers an ein bestehendes Realtime Interactive System

__University__: Beuth Hochschule für Technik (University of Applied Sciences)

__Degree course__: Medieninformatik (Media Informatics)

__Primary supervisor__: [Stephan Rehfeld (M. Sc.)](https://github.com/stephan-rehfeld)

__Secondary advisor__: Prof. Dr. Hartmut Schirmacher

Creative Commons License
Implementierung und Anbindung eines WebGL-Renderers an ein bestehendes Realtime Interactive System by Stefan Reichel is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.