https://github.com/bonezone2001/bonezone2001
https://github.com/bonezone2001/bonezone2001
Last synced: 2 months ago
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- Host: GitHub
- URL: https://github.com/bonezone2001/bonezone2001
- Owner: bonezone2001
- Created: 2022-03-18T15:01:36.000Z (over 4 years ago)
- Default Branch: main
- Last Pushed: 2024-02-15T02:58:28.000Z (over 2 years ago)
- Last Synced: 2025-01-28T23:09:12.207Z (over 1 year ago)
- Size: 18.6 KB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
## Hello, I'm Kyle Pelham!
**About Me:**
- I’m currently learning __Reverse Engineering__, __Assembly__, & __Physics Simulations__.
- I mainly use github to hold private projects or share projects I'm happy sharing (although typically not maintained)!
- Ask me about anything, I can probably help or show you where to look.
- I have created many cool projects I might wish to share eventually.
- Sole creator and maintainer of https://lootlust.gg
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**Projects I've Created**
- Game Engine (A 3D openGL game engine with model loading, shadows, dynamic lighting and deferred rendering)
- Remote Administration Network Tools (C++ networking via ASIO, opus audio and HEVC video codec experience)
- Discord Bots (Neural network based chat bots using GPT-3, general purpose and fun features) <- ahead of the curve on that one
- Small Games (Minecraft UE5, uni/college project, chess)
- Game Automation, Simulation and Hacks (World of Warcraft APL automation, Roblox auto chess and Mumble implementation)
- Physics Simulations (Fabric / cloth physics, 3D gravity, raybased collision)
- General QoL Tools (Managers / trackers, Auto Steam authenticator input via an extracted shared Secret)
- And much more...
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**Languages and Tools:**













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