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https://github.com/bonsaiden/nodegame-shooter

Asteroids meets tons of color, meets multiplayer, meets HTML5 and falls in love with Node.
https://github.com/bonsaiden/nodegame-shooter

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Asteroids meets tons of color, meets multiplayer, meets HTML5 and falls in love with Node.

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NodeGame: Shooter
=================

**NodeGame: Shooter** is an asteroids / geometry wars styled HTML5 multiplayer game. It's written using Node.js and HTML5.

It currently runs natively in Chrome 5+, Safari 5, Firefox 4 Beta and Opera 10.70+. It also runs *somewhat* in IE9 and older Browsers using a Flash fall back for WebSockets.

Playing
-------
http://bonsaiden.github.com/NodeGame-Shooter/

Hosting
-------

1. Edit ``client/config.js`` to point to your server.
2. Edit ``server/server.js`` to match your desired port.
3. This depends on whether you A. want flash fall back or B. don't want it.

A. ``sudo privbind -u username node server.js`` allows for listening on port 843 without running the game as sudo.

B. ``node server.js`` just starts the game but the flash fall back won't work.

Todo
----

- (Client) Improve the sound effects

License
=======

Copyright (c) 2010 Ivo Wetzel.

All rights reserved.

**NodeGame: Shooter** is free software: you can redistribute it and/or
modify it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

**NodeGame: Shooter** is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with
**NodeGame: Shooter**. If not, see .