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https://github.com/borbit/tiler
Library for working with infinite grid of tiles.
https://github.com/borbit/tiler
Last synced: 5 days ago
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Library for working with infinite grid of tiles.
- Host: GitHub
- URL: https://github.com/borbit/tiler
- Owner: borbit
- Created: 2011-09-21T12:00:23.000Z (about 13 years ago)
- Default Branch: master
- Last Pushed: 2015-03-23T19:59:40.000Z (over 9 years ago)
- Last Synced: 2024-08-01T12:32:52.050Z (3 months ago)
- Language: JavaScript
- Homepage: http://borbit.github.com/tiler/
- Size: 329 KB
- Stars: 109
- Watchers: 5
- Forks: 9
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
Awesome Lists containing this project
- awesome-starred - borbit/tiler - Library for working with infinite grid of tiles. (others)
README
# Tiler.JS
Library for creating of endless tile-based grid. Initially written for the [Minefield](http://mienfield.com).
[![Build Status](https://secure.travis-ci.org/borbit/tiler.png)](http://travis-ci.org/borbit/tiler)
[Demo](http://borbit.github.com/tiler/)
## Dependencies
- [row.js](https://github.com/borbit/row.js)
- [grid.js](https://github.com/borbit/grid.js)
- [jQuery](http://jquery.com/)## Documentation
### Constructor
```js
new Tiler(element, options);
```#### element
A `jQuery` or `DOM` element will be used as a viewport for a tiles grid.
#### options
- ##### `fetch(tofetch, removed)`
This method is called each time the grid is ready to be refreshed or reloaded.
Arguments:
`tofetch` - array of tiles coordinates to show on the grid
```js
[[x1, y1], [x2, y2], [x3, y3], ...]
```
`removed` - array of tiles coordinates that were removed from the grid
```js
[[x1, y1], [x2, y2], [x3, y3], ...]
```- ##### `tileSize`
Tile size in pixels, considering that tile is a square.
- ##### `margin`
Count of extra rows of tiles to be shown behind the viewport perimeter.
Default: `2`- ##### `x,y`
Initial coordinates of the top left visible tile which coordinates are also current
coordinates of the grid. Tiler fetches tiles that do fall within the grid area depending
on this coordinates.
Default: `0`### Properties
- ##### `element`
A viewport element. Automatically wrapped in a `jQuery` object if you pass it as a `DOM` element.
- ##### `grid`A grid element used as a tiles container. Wrapped in a `jQuery` object and appended to the viewport element.
### Methods
- ##### `refresh()`
Removes tiles that don't fall within the current grid area and fetches absent tiles. Call this
method if the grid was dragged/moved or viewport size is changed, also in case unless all tiles
are present after the fetch and you have to fetch absent tiles only.
- ##### `reload()`Refetches all tiles that fall within the grid area.
- ##### `show()`
`show(x, y, elem|[elem1, elem2, ...])`
Shows a tile (some content) in passed coordinates. The tile can be both `jQuery` or `DOM` element, or an `array` of `jQuery` or `DOM` elements. The tile want be
shown if passed coordinates don't fall within the current grid area. If there is already a
tile in passed coordinates on a grid it will be removed.
`show(tiles)`
As the same behavior as in previous but for array of tiles. Array structure:
```js
[
[x1, y1, elem|[elem1,elem2,...]]
, [x2, y2, elem|[elem1,elem2,...]]
, [x3, y3, elem|[elem1,elem2,...]]
, ...
]
```- ##### `remove()`
`remove(x, y)`
Removes tile in passed coordinates. Does nothing if there is no tile in passed coordinates.
`remove(coords)`
As the same behavior as in previous but for array of coordinates. Array structure:
```js
[[x1, y1], [x2, y2], [x3, y3], ...]
```- ##### `coords([x, y])`
If arguments are passed - changes current grid coordinates (top left visible tile) and fetches/removes
tiles as in the same way as `refresh` method does. If method is called without arguments - returns
current grid coordinates:
```js
{x: {Number}, y: {Number}}
```- ##### `inGrid(x, y)`
Returns `true` if the coordinates fall within the current square of the grid, otherwise returns `false`.## Using Tiler
1. Include main dependencies on your page.
```html
```
2. Include Tiler after main dependencies.```html
```
3. Include some library to make grid draggable. I use `draggable` from jQuery UI.```html
```4. Create an instance of `Tiler` passing the element you have to make as a viewport by
first argument and options by second. Don't forget to pass required options `tileSize` and `fetch`.
Like this:```js
var tiler = new Tiler($('#viewport'), {
tileSize: 200,
fetch: function(tofetch) {
tofetch.forEach(function(tile) {
var img = new Image();
var x = tile[0];
var y = tile[1];
img.onload = function() {
tiler.show(x, y, $('').attr('src', img.src));
};
img.src = 'image_' + x + '_' + y + '.png';
});
}
});
tiler.refresh();
```5. To make grid draggable just:
```js
tiler.grid.draggable();
```
6. Refresh grid during the dragging:```js
tiler.grid.bind('drag', function() {
tiler.refresh();
});
```## Tests
Tiler is fully covered by [QUnit](http://docs.jquery.com/QUnit) tests. To run tests
just open the `tests/index.html` in a browser.
## Contributors- [Yehor Lvivsky](https://github.com/lvivski) <[email protected]>
I will be very appreciated for any contribution.
## License
Tiler may be freely distributed under the [MIT license](http://en.wikipedia.org/wiki/MIT_License#License_terms).
Copyright (c) 2011 Serge Borbit <[email protected]>