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https://github.com/borisboutillier/bevy_camera_blur
Camera blurring post-processing effects for the Bevy game engine
https://github.com/borisboutillier/bevy_camera_blur
Last synced: 15 days ago
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Camera blurring post-processing effects for the Bevy game engine
- Host: GitHub
- URL: https://github.com/borisboutillier/bevy_camera_blur
- Owner: BorisBoutillier
- License: apache-2.0
- Created: 2024-01-17T15:01:31.000Z (12 months ago)
- Default Branch: main
- Last Pushed: 2024-09-16T07:57:07.000Z (4 months ago)
- Last Synced: 2024-10-31T23:43:29.418Z (2 months ago)
- Language: Rust
- Size: 149 KB
- Stars: 1
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- Changelog: CHANGELOG.md
- License: LICENSE-APACHE
Awesome Lists containing this project
README
# Camera blur post-processing effect for Bevy
[![MIT/Apache 2.0](https://img.shields.io/badge/license-MIT%2FApache-blue.svg)](https://github.com/Jondolf/bevy_xpbd#license)
This crate provides Bevy plugins to add fullscreen post-processing blurring effects to a 2D or 3D camera.
## Algorithms
Here are the currently supporting algorithm and their associated plugin:
| algorithm | Plugin |
|-----------| ------ |
| Gaussian Blur | `GaussianBlurPlugin` |
| Box Blur | `BoxBlurPlugin` |
| Kawase Blur | `KawaseBlurPlugin` |
| Dual Blur | `DualBlurPlugin` |## Examples
See the `examples/` in the [github repository](https://github.com/borisboutillier/bevy_camera_blur).
## Bevy version compatibility
|bevy|bevy\_camera\_blur|
|----|---|
|0.13|main|## License
All code in this repository is dual-licensed under either:
- MIT License (LICENSE-MIT or http://opensource.org/licenses/MIT)
- Apache License, Version 2.0 (LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0)at your option.
### Your contributions
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the
work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any
additional terms or conditions.