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https://github.com/borysn/sfml-box2d-concept-demo
Demo I made as a test(code to expand on) updating code I found on forums for using SFML and Box2D libraries together. Main point was trying to get a working program (objects that collide, and can be managed without error). The physics are off, but it wasn't my concern.
https://github.com/borysn/sfml-box2d-concept-demo
Last synced: 24 days ago
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Demo I made as a test(code to expand on) updating code I found on forums for using SFML and Box2D libraries together. Main point was trying to get a working program (objects that collide, and can be managed without error). The physics are off, but it wasn't my concern.
- Host: GitHub
- URL: https://github.com/borysn/sfml-box2d-concept-demo
- Owner: borysn
- Created: 2012-02-23T00:51:31.000Z (almost 13 years ago)
- Default Branch: master
- Last Pushed: 2016-02-26T23:45:18.000Z (almost 9 years ago)
- Last Synced: 2024-10-15T07:53:23.799Z (2 months ago)
- Language: C++
- Homepage:
- Size: 994 KB
- Stars: 1
- Watchers: 2
- Forks: 0
- Open Issues: 0
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Metadata Files:
- Readme: README.md
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README
# SFML-Box2D-Concept-DEMO
Demo I made as a test(code to expand on) updating code I found on forums for using SFML and Box2D libraries together. Main point was trying to get a working program (objects that collide, and can be managed without error). The physics are off, but it wasn't my concern.Just another weekend project. Play to learn.