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https://github.com/bozar/godotroguelikedemo
A Roguelike demo made with Godot engine.
https://github.com/bozar/godotroguelikedemo
gdscript godot godot-engine roguelike turn-based
Last synced: 18 days ago
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A Roguelike demo made with Godot engine.
- Host: GitHub
- URL: https://github.com/bozar/godotroguelikedemo
- Owner: Bozar
- License: mit
- Created: 2020-03-16T09:42:00.000Z (almost 5 years ago)
- Default Branch: master
- Last Pushed: 2020-04-04T05:37:06.000Z (over 4 years ago)
- Last Synced: 2024-10-23T22:17:10.737Z (about 2 months ago)
- Topics: gdscript, godot, godot-engine, roguelike, turn-based
- Language: GDScript
- Size: 261 KB
- Stars: 38
- Watchers: 3
- Forks: 5
- Open Issues: 0
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Metadata Files:
- Readme: README.md
- License: LICENSE
Awesome Lists containing this project
README
# Godot Roguelike Demo
This is a Roguelike demo made with [Godot engine](https://godotengine.org/) 3.2.1. The GUI font is [Fira Code](https://github.com/tonsky/FiraCode). The tileset, [curses_vector](http://www.bay12forums.com/smf/index.php?topic=161328.0), is created by DragonDePlatino for Dwarf Fortress.
When the game starts, there is a square block of walls in the map center and three to six enemies appear at random positions. Press arrow keys to move PC. Wall blocks movement. Kill NPC by bumping. NPC sends a warning message when PC is nearby. There is an counter to show how many turns have passed since the game begins.
The demo is finished. You can download the executable file from the [release page](https://github.com/Bozar/GodotRoguelikeDemo/releases). There is also a [tutorial](https://github.com/Bozar/GodotRoguelikeTutorial) to guide you to make a similar one yourself.
The game supports keyboard and Xbox controller. Below are the list of keybindings:
* Move: Arrow keys, Vi keys, [Directional pad].
* Wait: Period, [A].
* Start or reload: Space, [Y].