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https://github.com/brenordv/atari-river-raid-replica-unity


https://github.com/brenordv/atari-river-raid-replica-unity

atari retrogaming river-raid unity unity2d unity2d-game

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# River Raid Replica

River Raid is a vertically scrolling shooter designed and programmed by Carol Shaw and published by Activision in 1982 for the Atari 2600 video game console. Over a million game cartridges were sold.[3] Activision later ported the title to the Atari 5200, ColecoVision, and Intellivision consoles, as well as to the Commodore 64, IBM PCjr, MSX, ZX Spectrum, and Atari 8-bit family. Shaw did the Atari 8-bit and Atari 5200 ports herself.

Activision published a less successful sequel in 1988 without Shaw's involvement.

(Original introduction copied from wikipedia: https://en.wikipedia.org/wiki/River_Raid)

Video demo: [unity_river_raid_replica.mp4](unity_river_raid_replica.mp4)

# Current features
Infinite vertical scroller. You need to get fuel to keep flying and there is no shield or extra lives.
If you're hit o crash into another plane, it's game over.

# TODO
1. Add start menu
2. Add multiple levels
3. Refactor GameController into smaller components
4. Increase difficulty over time.