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https://github.com/brh55/botkit-discord
🤖👾 A Botkit connector for Discord with support for text, voice, attachments, embedded messages, and more.
https://github.com/brh55/botkit-discord
botkit botkit-connector botkit-discord chatbots discord discord-botkit discord-js nodejs-discord
Last synced: 2 months ago
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🤖👾 A Botkit connector for Discord with support for text, voice, attachments, embedded messages, and more.
- Host: GitHub
- URL: https://github.com/brh55/botkit-discord
- Owner: brh55
- Created: 2018-11-29T20:31:24.000Z (about 6 years ago)
- Default Branch: master
- Last Pushed: 2023-03-02T14:20:58.000Z (almost 2 years ago)
- Last Synced: 2024-10-15T10:48:54.247Z (2 months ago)
- Topics: botkit, botkit-connector, botkit-discord, chatbots, discord, discord-botkit, discord-js, nodejs-discord
- Language: JavaScript
- Homepage:
- Size: 1.14 MB
- Stars: 37
- Watchers: 4
- Forks: 7
- Open Issues: 17
-
Metadata Files:
- Readme: readme.md
- Funding: .github/FUNDING.yml
Awesome Lists containing this project
README
# botkit-discord
> 🤖👾 A Botkit connector for Discord with support for text, voice, attachments, embedded messages, and more.
[![Travis (.org)](https://img.shields.io/travis/brh55/botkit-discord.svg?style=flat-square)](https://travis-ci.org/brh55/botkit-discord) [![Coveralls branch](https://img.shields.io/coveralls/brh55/botkit-discord/master.svg?style=flat-square)](https://coveralls.io/github/brh55/botkit-discord) [![npm badge](https://img.shields.io/npm/dt/botkit-discord.svg?style=flat-square)](https://www.npmjs.com/package/botkit-discord)
This Botkit platform connector is intended to be used for Discord. Underneath the hood, this connector is utilizing [discord.js](https://github.com/discordjs/discord.js). Currently the connector supports the following features:
- **Text:** DM Channel, Group DM Channel, Guild Text Message
- **Voice:** Audio Playback and Joining Audio Channels
- **Embedded Messages:** Visually rich messages
- **File attachments:** Attach files to be downloaded by receiver
- **Various Notifications:** Presences, Guild Member Add/Remove/Update, Guild Role Changes, Channel Add/Delete/Create![Example Gif](http://g.recordit.co/WzQ3XkJm5A.gif)
## Install
*Note: Minimum Node Requirement 8+, Recommended 10, and >=10.10.0 if you use audio.*`$ npm install botkit-discord`
## Basic Usage
```javascript
const BotkitDiscord = require('botkit-discord');
const config = {
token: '**' // Discord bot token
}const discordBot = BotkitDiscord(config);
discordBot.hears('hello','direct_message',(bot, message) => {
bot.reply(message, 'how goes there :)!');
});discordBot.hears('.*', 'direct_mention', (bot, message) => {
bot.reply(message, 'leave me to be please.');
});
```## Advance Usage
```javascript
const BotkitDiscord = require('botkit-discord');
const config = {
token: '**' // Discord bot token
}// Let's join the user's voice channel if we receive a "b!play"
// play a song and leave, get rating from user, and save result
// if no rating is stored, we can end conversation
discordBot.hears('b!play', 'ambient', async (bot, message) => {
try {
const connection = await bot.api.joinVoiceChannel();
const dispatcher = connection.playFile('/Users/brh55/Music/funny.mp3');
dispatcher.setVolume(0.5)
dispatcher.on('end', () => {
bot.createConversation(message, (err, convo) => {
convo.addQuestion('How would rate that from a scale of 0 to 5?', (response, convo) => {
const numberRating = response.text.match(/[0-5]/g);
if (numberRating.length < 1) {
convo.say('Uhh... not a valid rating, try again later!');
convo.next();
}
convo.say('Oh wow! Thanks for letting me know!');
db.save(message.member.id, numberRating[0]);
convo.next();
});
});
// Leave at the end of the channel
bot.api.leaveVoiceChannel();
});
} catch (e) {
// If the user is not in a voice channel, tell them to join one
bot.reply('Dude are you in voice channel?');
});
});
```### Configuration
| Attribute | Description | Type |
| ----------- | ------------------------------------------------------------ | ------------------------ |
| token | Discord bot token | String |
| replyToSelf | Enable the bot to reply to itself, by default this is turned off, but there may be circumstances when you want to allow that. | Boolean (Default: false) |### Example Projects
- [Magic-8 Ball](https://github.com/brh55/discord-magic-8-ball)
- [Pokedex Audio Discord Bot](https://github.com/brh55/pokedex-discord-bot) - Allows users to search for Pokemon through a Pokedex bot and plays the audio description in a voice channel. Read the [written tutorial](https://medium.com/@HimBrandon/discord-pok%C3%A9dex-chatbot-tutorial-part-1-b003b7decb5e)
- [Glitch Examples](https://glitch.com/@glitch/discord)
- [Starter Kit for Glitch](https://glitch.com/~starter-discord) - Quickly deploy a Discord bot with easy to follow step-by-step instructions
- [Gritty Bot](https://glitch.com/~grittybot) - Using Giphy and sports API integration to provide fun and witty interactions
- [Bizbot](https://glitch.com/~bizbot-discord) - Uses Google Sheets to customize your bot, providing a easy way to allow people to contribute stuff to your bot without giving them access to the codeRefer to [Botkit documentation](https://botkit.ai/docs/) to utilize all of the other Botkit features.
## Events
When you want your bot to respond to particular events that may be relevant, you can use the `.on` method.```javascript
discordBot.on(EVENT_NAME, event => {
// do stuff
});
```### Incoming Events
| Event | Description |
| -------------- | ------------------------------------------------------------ |
| ambient | a channel the bot is in has a new message |
| direct_message | the bot received a direct message from a user |
| direct_mention | the bot was addressed directly in a channel ("@bot hello") |
| mention | the bot was mentioned by someone in a message ("hello @bot") |### Bot Activity Events
| Event | Description |
| ---------- | --------------------------------------- |
| disconnect | Bot has disconnected or failed to login |
| ready | Bot is connected |### Discord.js Events
Along with standard events, all Discord.js events have been migrated for your use. Please refer to the [docs](https://discord.js.org/#/docs/main/stable/class/Client?scrollTo=e-channelCreate) for usage.
Server Greeting Referenced in [Docs](https://github.com/discordjs/discord.js/blob/stable/docs/examples/greeting.js)
```js
discordBot.on('guildMemberAdd', member => {
const channel = member.guild.channels.find(ch => ch.name === 'member-log');
if (!channel) return;
channel.send(`Welcome to the server, ${member}`);
});
```- "channelCreate"
- "channelDelete"
- "channelPinsUpdate"
- "channelUpdate"
- "clientUserGuildSettingsUpdate"
- "clientUserSettingsUpdate"
- "debug"
- "disconnect"
- "emojiCreate"
- "emojiDelete"
- "emojiUpdate"
- "error"
- "guildBanAdd"
- "guildBanRemove"
- "guildCreate"
- "guildDelete"
- "guildMemberAdd"
- "guildMemberAvailable"
- "guildMemberRemove"
- "guildMembersChunk"
- "guildMemberSpeaking"
- "guildMemberUpdate"
- "guildUnavailable"
- "guildUpdate"
- "message"
- "messageDelete"
- "messageDeleteBulk"
- "messageReactionAdd"
- "messageReactionRemove"
- "messageReactionRemoveAll"
- "messageUpdate"
- "presenceUpdate"
- "rateLimit"
- "ready"
- "reconnecting"
- "resume"
- "roleCreate"
- "roleDelete"
- "roleUpdate"
- "typingStart"
- "typingStop"
- "userNoteUpdate"
- "userUpdate"
- "voiceStateUpdate"
- "warn"## Audio/Voice Functionalities
This connector utilizes the built-in [`discord.js` audio functionality](https://discord.js.org/#/docs/main/stable/topics/voice), but requires additional steps to work properly:1. First install a desired audio enconder either `node-opus` or `opusscript` (discord.js recommends `node-opus` for performance reasons, but `opusscript` works for development purposes)
- `npm install node-opus` - *Requires >= 10.10.0 Node*
- `npm install opusscript`
2. Next install FFMPEG, you can choose any of the following methods:
1. (Mac) Install through homebrew: `brew update && brew install ffmpeg`
2. (Linux) Install through `apt update && apt install ffmpeg`
3. (All) [Download and install](https://ffmpeg.org/download.html) the binaries manually through the FFMPEG siteFor convenience, you'll be able to use the voice functionality if the sender of the message is already in a voice channel. This will be available in the `.api` properties of the bot object passed as a parameter in the event handler.
- `joinVoiceChannel()`
- `leaveVoiceChannel()`Example Usage:
```js
discordBot.hears('!audio', 'ambient', (bot, message) => {
if (!bot.api.joinVoiceChannel) {
return bot.reply(message, 'I would if you were in a voice channel!');
}bot.api.joinVoiceChannel().then(connection => {
// Absolute path to local mp3 file
dispatcher = connection.playFile('/Users/jdoe1/projects/music-bot/assets/song.mp3')
dispatcher.setVolume(0.5)
dispatcher.on('end', () => {
bot.api.leaveVoiceChannel();
dispatcher.destroy();
});
}).catch(err => {
console.log(`Failed to play audio: ${err}`);
});
})
```## Embeds
To use embeds, it's preferred to use the Discord.js RichEmbed builder, `discordBot.RichEmbed()`.![image](https://user-images.githubusercontent.com/6020066/55299068-0dc35780-53e6-11e9-9828-8676119e56a7.png)
```js
discordBot.hears('!rpg', ['direct_message', 'ambient'], (bot, message) => {
const embed = new discordBot.RichEmbed()
embed.setAuthor(
"Quick RPG Stats",
"https://rpglink.com/icon/here"
);embed.addField("Power Level 👊", "Equivalent to a Goblin Archer 🏹");
embed.addField("Skills Acquired 🥕", "🏹 Archery, 🍳 Cooking");
embed.setColor('GREEN');
bot.reply(message, embed)
});```
## Atachments
It's recommended to use the attachment helper, `discordBot.Attachment`:![image](https://user-images.githubusercontent.com/6020066/55299122-4fec9900-53e6-11e9-9f8c-f4d235ff15a7.png)
```js
discordBot.hears('!file', ['direct_message', 'ambient'], (bot, message) => {
const attachment = new discordBot.Attachment('./temp.js', "Awesome Script!")
bot.reply(message, attachment)
});
```Here is an example from the Pokedex Bot:
![image](https://user-images.githubusercontent.com/6020066/65992753-af366f00-e444-11e9-918d-54f5502b6a8b.png)
**Sample Code:**
```js
const embed = new controller.RichEmbed();
embed.setAuthor(
"Pokedex",
"https://icon-library.net/images/pokedex-icon/pokedex-icon-15.jpg" // Grabbing this icon from icon-library
);
embed.setTitle(formatName(result.name));
embed.setDescription(`**No. ${result.id}** \n **${result.types[0].type.name}**`);
embed.setThumbnail(result.sprites.front_default);
embed.addField("Weight", formatWeight(result.weight));
embed.addField("Height", formatHeight(result.height));
embed.setColor("GREEN");
embed.addField("Description", result.description);bot.reply(message, embed);
```## License
Ⓒ MIT [Brandon Him / brh55](http://github.com/brh55)
Please let me know if you plan on forking or would like professional support. Open-source is a hobby, but it would be great as a full-time gig :)
This wouldn't be possible without all the tremendous effort and contributors behind [discord.js](https://github.com/discordjs/discord.js).