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https://github.com/brian-ed/rayed-bqn

Raylib with a bit of bacon spice!
https://github.com/brian-ed/rayed-bqn

bqn raylib

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Raylib with a bit of bacon spice!

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README

        

# Rayed BQN
Rayed BQN is a library made to write cross-platform applications using the [BQN programming language](https://mlochbaum.github.io/BQN/).
It inter-ops with [Raylib](https://github.com/raysan5/raylib), but changes a lot of the functions to be more in-lined with BQN's syntax.

Breaking changes to any feature in rayed.bqn should be expected for now, as this library is very young and experimental.
ffi/raylib.bqn is only for bindings and is autogenerated with the currently installed raylib version so you can rely on these.

# Getting started
Rayed-bqn works on Windows, Linux and MacOS.
Make sure you've installed [git](https://git-scm.com/downloads) and CBQN on [Windows](https://github.com/vylsaz/cbqn-win-docker-build/releases), [Linux](https://github.com/dzaima/CBQN) or [MacOS](https://github.com/dzaima/CBQN). Rayed-bqn works with CBQN version 0.7.0, and hopefully >0.7.0 as well.

Make sure bqn is on PATH. To check, run `bqn` in the terminal, in the case of windows it's `Command Prompt` or `Windows PowerShell` application. Then type `1+1` in the terminal and get `2`. If `bqn` wasn't found, add the bqn folder from cbqn-win-docker-build to PATH. [Tutorial on how to add folders to path](https://www.computerhope.com/issues/ch000549.htm).

First step in installing is cloning rayed-bqn and installing raylib by typing the following in the terminal, in the case of windows it's the `Command Prompt` or `Windows PowerShell`.
```SH
git clone https://github.com/Brian-ED/rayed-bqn.git
cd rayed-bqn
git submodule update --init --recursive
bqn install-raylib.bqn
cd ..
```

### Explanation
Running `bqn install-raylib.bqn` downloads [raylib](https://github.com/raysan5/raylib/releases/) with release 5.0. In the case of windows, this is `raylib-5.0_win64_msvc16`. It then takes the shared-binary from `raylib/lib/` folder, take it out and place it inside rayed-bqn.

# Installing the raygui addon
Examples using this addon can be found in `examples/14_gui-example`.
Currently you will have to compile raygui yourself. I plan on shipping a pre-built .dll for windows users in the future.

Installing for linux is shown below. If you're on windows, replace `.so` with `.dll`. If you're on mac, replace `.so` with `.dylib`.
```bash
git clone https://raw.githubusercontent.com/raysan5/raygui/master/
cd src
gcc -o libraygui.so raygui.c -shared -DRAYGUI_IMPLEMENTATION -lraylib
```
After building, you can define `rayguiHeaderPath` and `rayguiLibPath` in config.bqn to be the path where you cloned raygui at.

# Tested raylib versions:
`raylib-4.5.0_win64_mingw-w64` on Windows 10
raylib version 4.5.0 built from source on Pop!_OS.
raylib version 4.5.0 built from source on Ubuntu 22.04.2 LTS.
raylib version 5.0.0 built from source on Ubuntu 22.04.2 LTS.
raylib version 5.0.0 via homebrew on mac

# Extra info
rayed-bqn relies on [c-header-to-bqn-ffi](https://github.com/Brian-ED/c-header-to-bqn-ffi) for parsing all `ffi/*.bqn` automatically.

## config file
A config file named "config.bqn" will be generated at `./rayed-bqn/config.bqn`. It's a namespace bqn file with exported variables as settings.

For example setting the binary, the binary being one of the following: raylib.dll, libraylib.so, etc.
```bqn
raylibLibPath ⇐ "raylib/lib/raylib.dll"
raylibHeaderPath ⇐ "raylib/include/raylib.h"
```

```bqn
raylibLibPath ⇐ "raylib/lib/libraylib.so"
raylibHeaderPath ⇐ "raylib/include/raylib.h"
```

"/usr/local"The most important file in ./raylib/lib/ is the binary file, which could be located at:
windows: raylib/lib/raylib.dll
linux: /usr/local/lib/libraylib.so"
macOS: /usr/local/lib/libraylib.dylib

# Ideologies
Having as little magic as possible, magic meaning magic numbers and global values (available to the user) changing outside user's control.

Mutations localized in namespaces like "clock" are fine.

# Contributing
If you have any questions on contributing to this project, feel free to mention me on the bqn forum that's mentioned on the [bqn-wiki](https://mlochbaum.github.io/BQN/index.html#where-can-i-find-bqn-users), my username is Brian E.

You can submit however many issues as you'd like, I see them as a TODO list.

You can make pull requests and submit them for merges if you'd like, though be sure to discuss with me for any features you add to make sure you didn't put in wasted effort, though if it's mentioned in a github-issue and isn't taken do make sure you say you're working on it. Also say when you've stopped working on it, and share the roadblocks and progress, so someone can continue where you left off.

# Credits

Lots of thanks to [@dzaima](https://github.com/dzaima) for helping with FFI.

I owe credit to [@nulldatamap](https://gist.github.com/nulldatamap) for showing a lovely [example](https://gist.github.com/nulldatamap/30b10389bf91d6f25bb262da9c9e9709) to get me started with using FFI for BQN, and for making it easy to start with making this library.