Ecosyste.ms: Awesome

An open API service indexing awesome lists of open source software.

Awesome Lists | Featured Topics | Projects

https://github.com/briangonzalez/jquery.pep.js

👟 Pep, a lightweight plugin for kinetic drag on mobile/desktop
https://github.com/briangonzalez/jquery.pep.js

Last synced: 20 days ago
JSON representation

👟 Pep, a lightweight plugin for kinetic drag on mobile/desktop

Awesome Lists containing this project

README

        

jquery.pep.js

> Kinetic drag for mobile & desktop.

Demos and more at [http://pep.briangonzalez.org](http://pep.briangonzalez.org).

## Installation

### NPM (recommended)

```sh
npm install jquery.pep.js --save
```

### Bower

```sh
bower install jquery.pep
````

## Getting Started
Getting started is simple: include jQuery, include pep, then:
```javascript
$('.pep').pep(); // yup, that simple.
```

## Usage
Pep has many options. Here they are in their entirety, with their defaults. Need a little help? [Just ask](http://twitter.com/brianmgonzalez).

| Name | Default | Description |
|---------------------------------|-------------------------------------------------|---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------|
| initiate | `function(){}` | [≘ touchstart/mousedown] called when first touch / click event is triggered on the object |
| start | `function(){}` | called when dragging starts; when `dx` or `dy` are greater than `startThreshold[0]` or `startThreshold[1]` |
| drag | `function(){}` | [≘ touchmove/mousemove] called continuously while the object is dragging |
| stop | `function(){}` | [≘ touchend/mouseup] called when dragging stops |
| easing | `function(){}` | called while object is easing |
| rest | `function(){}` | called after dragging stops, and object has come to rest |
| moveTo | `false` | custom method to override the default moveTo functionality. |
| callIfNotStarted | `['stop', 'rest']` | if object has *not* moved outside of the `startThreshold`, call either the user-provided `stop` or `rest` fxn's anyway, or call both |
| startThreshold | `[0,0]` | how far past should the object move in the [x,y] direction before user 'start' function is called |
| grid | `[0,0]` | define an [x,y] grid for the object to move along |
| revert | `false` | revert back to initial position |
| revertAfter | `stop` | revert after given event - `'stop'` or `'ease'` |
| revertIf | `function(){ return true; }` | return `false` / `true` from this function to conditionally revert an object |
| droppable | `false` | CSS selector that this element can be dropped on, false to disable |
| droppableActiveClass | `'pep-dpa'` | class to add to active droppable parents, default to pep-dpa (droppable parent active); inspect `this.activeDropRegions` within each function for valuable info |
| overlapFunction | `false` | override pep's default overlap function; takes two args: a & b and returns true if they overlap |
| cssEaseString | *cubic-bezier(0.190, 1.000, 0.220, 1.000)* | get more css ease params from [ http://matthewlein.com/ceaser/ ] |
| cssEaseDuration | `750` | how long should it take (in ms) for the object to get from stop to rest? |
| constrainTo | `false` | constrain object to `'window'` or `'parent'` or `[top, right, bottom, left]`; works best w/ useCSSTranslation set to false |
| axis | `null` | constrain object to either 'x' or 'y' axis. Set to `'auto'` to constrain to either the x or the y axis automatically, depending on the direction in which the user is dragging |
| debug | `false ` | show debug values and events in the lower-righthand corner of page |
| activeClass | `'pep-active'` | class to add to the pep element while dragging |
| startClass | `'pep-start'` | class to add to the pep element when dragging starts. (If a `startThreshold` option is defined then this class is added only after dragging past the threshold.) |
| easeClass | `'pep-ease'` | class to add to the pep element while easing |
| multiplier | `1` | +/- this number to modify to 1:1 ratio of finger/mouse movement to el movement |
| velocityMultiplier | `1.9` | +/- this number to modify the springiness of the object as your release it |
| shouldPreventDefault | `true` | in some cases, we don't want to prevent the default mousedown/touchstart on our Pep object, your call |
| allowDragEventPropagation | `true` | set to false to stop drag events from bubbling up through the DOM tree |
| stopEvents | `''` | space delimited set of events which programmatically cause the object to stop |
| hardwareAccelerate | `true` | apply the CSS3 silver bullet method to accelerate the pep object: http://indiegamr.com/ios6-html-hardware-acceleration-changes-and-how-to-fix-them/ |
| useCSSTranslation | `true` | use CSS transform translations as opposed to top/left |
| disableSelect | `true` | apply `user-select: none` (CSS) to the object |
| removeMargins | `true` | remove margins for better object placement |
| shouldEase | `true` | disable/enable easing |
| place | `true` | bypass pep's object placement logic |
| deferPlacement | `false` | defer object placement until start event occurs |
| forceNonCSS3Movement | `false` | DO NOT USE: this is subject to come/go. Use at your own risk |
| elementsWithInteraction | `'input'` | valid CSS/jQuery selector for elements within the Pep object that should allow user interaction, and thus propagate to allow movement |
| ignoreRightClick | `true` | start event will be ignored if triggered by a right click |
| startPos | `{ left: null, top: null }` | set the default left/top coordinate to position the object with on load |
| useBoundingClientRect | `false` | use [getBoundingClientRect()](https://developer.mozilla.org/en-US/docs/Web/API/Element/getBoundingClientRect) to retrieve element dimensions instead of jQuery's .outerWidth() & .outerHeight() (useful when your element is scaled via CSS transforms) |

## API
```javascript
// Toggle functionality of all Pep objects on the page
$.pep.toggleAll()

// Explicitly disable all Pep objects on the page
$.pep.toggleAll(false)

// Explicitly enable all Pep objects on the page
$.pep.toggleAll(true)

// Unbind Pep completely from the object
var $pep = $('.pep');
$pep.pep(); // bind
$.pep.unbind( $pep ); // unbind
$pep.pep(); // bind
````

## Class applications
The following classes are applied corresponding to events that are happening on the pep object:

- `pep-active` -- applied when initiate event is triggered; removed when ease has finished
- `pep-start` -- applied when start event is triggered; removed when stop event occurs
- `pep-ease` -- applied when stop event is triggered; removed when ease has finished

## A note on `droppable` option
There is a convenience object within the context of each function pep makes available (drag, rest, ease, etc.) called `activeDropRegions`, which is an array of jQuery objects that the pep object is currently "over".

### Example:

```js
$('.pep').pep({
droppable: '.drop-target',
drag: function(ev, obj){
console.log('There are ' + this.activeDropRegions.length + 'active drop regions.')
},
revert: true,
revertIf: function(ev, obj){
return !this.activeDropRegions.length;
}
})
```

## Author
| ![twitter/brianmgonzalez](http://gravatar.com/avatar/f6363fe1d9aadb1c3f07ba7867f0e854?s=70](http://twitter.com/brianmgonzalez "Follow @brianmgonzalez on Twitter") |
|---|
| [Brian Gonzalez](http://briangonzalez.org) |

## Support

Pep includes at least partial support for most browsers, dating back to IE6.

## License

Pep is licensed under the [MIT License](http://www.tldrlegal.com/license/mit-license)