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https://github.com/brianpugh/lox

Threading and Multiprocessing made easy.
https://github.com/brianpugh/lox

concurrency multiprocessing multithreading mutex semaphore

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Threading and Multiprocessing made easy.

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.. image:: assets/lox_200w.png

.. image:: https://img.shields.io/pypi/v/lox.svg
:target: https://pypi.python.org/pypi/lox

.. image:: https://circleci.com/gh/BrianPugh/lox.svg?style=svg
:target: https://circleci.com/gh/BrianPugh/lox

.. image:: https://readthedocs.org/projects/lox/badge/?version=latest
:target: https://lox.readthedocs.io/en/latest/?badge=latest
:alt: Documentation Status

Threading and multiprocessing made easy.

* Free software: Apache-2.0 license
* Documentation: https://lox.readthedocs.io.
* Python >=3.6

**Lox** provides decorators and synchronization primitives to quickly add
concurrency to your projects.

Installation
------------

pip3 install --user lox

Features
--------

* **Multithreading**: Powerful, intuitive multithreading in just 2 additional lines of code.

* **Multiprocessing**: Truly parallel function execution with the same interface as **multithreading**.

* **Synchronization**: Advanced thread synchronization, communication, and resource management tools.

Todos
-----

* All objects except ``lox.process`` are for threads. These will eventually be multiprocess friendly.

Usage
-----

Easy Multithreading
^^^^^^^^^^^^^^^^^^^

>>> import lox
>>>
>>> @lox.thread(4) # Will operate with a maximum of 4 threads
... def foo(x,y):
... return x*y
>>> foo(3,4) # normal function calls still work
12
>>> for i in range(5):
... foo.scatter(i, i+1)
-ignore-
>>> # foo is currently being executed in 4 threads
>>> results = foo.gather() # block until results are ready
>>> print(results) # Results are in the same order as scatter() calls
[0, 2, 6, 12, 20]

Or, for example, if you aren't allowed to directly decorate the function you
would like multithreaded/multiprocessed, you can just directly invoke the
decorator:

.. code-block:: pycon

>>> # Lets say we don't have direct access to this function
... def foo(x, y):
... return x * y
...
>>>
>>> def my_func():
... foo_threaded = lox.thread(foo)
... for i in range(5):
... foo_threaded.scatter(i, i + 1)
... results = foo_threaded.gather()
... # foo is currently being executed in default 50 thread executor pool
... return results
...

This also makes it easier to dynamically control the number of
thread/processes in the executor pool. The syntax is a little weird, but
this is just explicitly invoking a decorator that has optional arguments:

.. code-block:: pycon

>>> # Set the number of executer threads to 10
>>> foo_threaded = lox.thread(10)(foo)

Easy Multiprocessing
^^^^^^^^^^^^^^^^^^^^

.. code-block:: pycon

>>> import lox
>>>
>>> @lox.process(4) # Will operate with a pool of 4 processes
... def foo(x, y):
... return x * y
...
>>> foo(3, 4) # normal function calls still work
12
>>> for i in range(5):
... foo.scatter(i, i + 1)
...
-ignore-
>>> # foo is currently being executed in 4 processes
>>> results = foo.gather() # block until results are ready
>>> print(results) # Results are in the same order as scatter() calls
[0, 2, 6, 12, 20]

Progress Bar Support (tqdm)
^^^^^^^^^^^^^^^^^^^^^^^^^^^

.. code-block:: pycon

>>> import lox
>>> from random import random
>>> from time import sleep
>>>
>>> @lox.thread(2)
... def foo(multiplier):
... sleep(multiplier * random())
...
>>> for i in range(10):
>>> foo.scatter(i)
>>> results = foo.gather(tqdm=True)
90%|████████████████████████████████▌ | 9/10 [00:03<00:00, 1.32it/s]
100%|███████████████████████████████████████| 10/10 [00:06<00:00, 1.46s/it]