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https://github.com/brickpop/flutter-rust-ffi
Starter project for Flutter plugins willing to access native and synchronous rust code using FFI
https://github.com/brickpop/flutter-rust-ffi
flutter mobile native rust
Last synced: 4 days ago
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Starter project for Flutter plugins willing to access native and synchronous rust code using FFI
- Host: GitHub
- URL: https://github.com/brickpop/flutter-rust-ffi
- Owner: brickpop
- License: other
- Created: 2020-03-03T10:34:36.000Z (almost 5 years ago)
- Default Branch: master
- Last Pushed: 2021-10-31T22:13:18.000Z (about 3 years ago)
- Last Synced: 2024-12-17T03:34:51.036Z (11 days ago)
- Topics: flutter, mobile, native, rust
- Language: Ruby
- Size: 180 KB
- Stars: 591
- Watchers: 16
- Forks: 51
- Open Issues: 10
-
Metadata Files:
- Readme: README.md
- Changelog: CHANGELOG.md
- License: LICENSE
Awesome Lists containing this project
README
# Flutter Rust FFI Template
This project is a Flutter Plugin template.
It provides out-of-the box support for cross-compiling native Rust code for all available iOS and Android architectures and call it from plain Dart using [Foreign Function Interface](https://en.wikipedia.org/wiki/Foreign_function_interface).
This template provides first class FFI support, **the clean way**.
- No Swift/Kotlin wrappers
- No message passing
- No async/await on Dart
- Write once, use everywhere
- No garbage collection
- Mostly automated development
- No need to export `aar` bundles or `.framework`'s## Getting started
### Write your native code
Edit your code within `rust/src/lib.rs` and add any dependencies you need.
Make sure to annotate your exported functions with `#[no_mangle]` and `pub extern` so the function names can be matched from Dart.
Returning strings or structs may require using `unsafe` blocks. Returned strings or structs will need to be `free`'d from Dart.
### Compile the library
- Make sure that the Android NDK is installed
- You might also need LLVM from the SDK manager
- Ensure that the env variable `$ANDROID_NDK_HOME` points to the NDK base folder
- It may look like `/Users/brickpop/Library/Android/sdk/ndk-bundle` on MacOS
- And look like `/home/brickpop/dev/android/ndk-bundle` on Linux
- On the `rust` folder:
- Run `make` to see the available actions
- Run `make init` to install the Rust targets
- Run `make all` to build the libraries and the `.h` file
- Update the name of your library in `Cargo.toml`
- You'll need to update the symlinks to target the new file names. See iOS and Android below.Generated artifacts:
- Android libraries
- `target/aarch64-linux-android/release/libexample.so`
- `target/armv7-linux-androideabi/release/libexample.so`
- `target/i686-linux-android/release/libexample.so`
- `target/x86_64-linux-android/release/libexample.so`
- iOS library
- `target/universal/release/libexample.a`
- Bindings header
- `target/bindings.h`### Reference the shared objects
#### iOS
Ensure that `ios/mylib.podspec` includes the following directives:
```diff
...
s.source = { :path => '.' }
+ s.public_header_files = 'Classes**/*.h'
s.source_files = 'Classes/**/*'
+ s.static_framework = true
+ s.vendored_libraries = "**/*.a"
s.dependency 'Flutter'
s.platform = :ios, '8.0'
...
```On `flutter/ios`, place a symbolic link to the `libexample.a` file
```sh
$ cd flutter/ios
$ ln -s ../rust/target/universal/release/libexample.a .
```Append the generated function signatures from `rust/target/bindings.h` into `flutter/ios/Classes/MylibPlugin.h`
```sh
$ cd flutter/ios
$ cat ../rust/target/bindings.h >> Classes/MylibPlugin.h
```In our case, it will append `char *rust_greeting(const char *to);` and `void rust_cstr_free(char *s);`
NOTE: By default, XCode will skip bundling the `libexample.a` library if it detects that it is not being used. To force its inclusion, add dummy invocations in `SwiftMylibPlugin.swift` that use every single native function that you use from Flutter:
```kotlin
...
public func dummyMethodToEnforceBundling() {
rust_greeting("...");
compress_jpeg_file("...");
compress_png_file("...");
// ...
// This code will force the bundler to use these functions, but will never be called
}
}
```If you won't be using Flutter channels, the rest of methods can be left empty.
> Note: Support for avmv7, armv7s and i386 is deprecated. The targets can still be compiled with Rust 1.41 or earlier and by uncommenting the `make init` line on `rust/makefile`
#### Android
Similarly as we did on iOS with `libexample.a`, create symlinks pointing to the binary libraries on `rust/target`.
You should have the following structure on `flutter/android` for each architecture:
```
src
└── main
└── jniLibs
├── arm64-v8a
│ └── libexample.so@ -> ../../../../../rust/target/aarch64-linux-android/release/libexample.so
├── armeabi-v7a
│ └── libexample.so@ -> ../../../../../rust/target/armv7-linux-androideabi/release/libexample.so
├── x86
│ └── libexample.so@ -> ../../../../../rust/target/i686-linux-android/release/libexample.so
└── x86_64
└── libexample.so@ -> ../../../../../rust/target/x86_64-linux-android/release/libexample.so
```As before, if you are not using Flutter channels, the methods within `android/src/main/kotlin/org/mylib/mylib/MylibPlugin.kt` can be left empty.
### Exposing a Dart API to use the bindings
To invoke the native code: load the library, locate the symbols and `typedef` the Dart functions. You can automate this process from `rust/target/bindings.h` or do it manually.
#### Automatic binding generation
To use [ffigen](https://pub.dev/packages/ffigen), add the dependency in `pubspec.yaml`.
```diff
dev_dependencies:
flutter_test:
sdk: flutter
+ ffigen: ^1.2.0
```Also, add the following lines at the end of `pubspec.yaml`:
```yaml
ffigen:
output: lib/bindings.dart
headers:
entry-points:
- rust/target/bindings.h
name: GreeterBindings
description: Dart bindings to call mylib functions
```**On MacOS**:
```sh
brew install llvm
flutter pub run ffigen:setup -I/usr/local/opt/llvm/include -L/usr/local/opt/llvm/lib
```**On Linux**:
```sh
sudo apt-get install -y clang libclang-dev
flutter pub run ffigen:setup
```Generate `lib/bindings.dart`:
```sh
flutter pub run ffigen
```Finally, use the generated `GreetingBindings` class. An example wrapper [is available here](./lib/mylib.dart).
#### Manual bindings
Load the library:
```dart
final DynamicLibrary nativeExampleLib = Platform.isAndroid
? DynamicLibrary.open("libexample.so") // Load the dynamic library on Android
: DynamicLibrary.process(); // Load the static library on iOS
```Find the symbols we want to use, with the appropriate Dart signatures:
```dart
final Pointer Function(Pointer) rustGreeting = nativeExampleLib
.lookup Function(Pointer)>>("rust_greeting")
.asFunction();final void Function(Pointer) freeGreeting = nativeExampleLib
.lookup)>>("rust_cstr_free")
.asFunction();
```Call them:
```dart
// Prepare the parameters
final name = "John Smith";
final Pointer namePtr = Utf8.toUtf8(name);
print("- Calling rust_greeting with argument: $namePtr");// Call rust_greeting
final Pointer resultPtr = rustGreeting(namePtr);
print("- Result pointer: $resultPtr");final String greetingStr = Utf8.fromUtf8(resultPtr);
print("- Response string: $greetingStr");
```When we are done using `greetingStr`, tell Rust to free it, since the Rust implementation kept it alive for us to use it.
```dart
freeGreeting(resultPtr);
```## More information
- https://dart.dev/guides/libraries/c-interop
- https://flutter.dev/docs/development/platform-integration/c-interop
- https://github.com/dart-lang/samples/blob/master/ffi/structs/structs.dart
- https://mozilla.github.io/firefox-browser-architecture/experiments/2017-09-06-rust-on-ios.html
- https://mozilla.github.io/firefox-browser-architecture/experiments/2017-09-21-rust-on-android.html