https://github.com/brooke-ec/serverless-skin-renderer
A serverless 3D Minecraft skin previewer, designed for Deno Deploy.
https://github.com/brooke-ec/serverless-skin-renderer
minecraft minecraft-skin minecraft-skin-renderer renderer serverless
Last synced: 6 months ago
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A serverless 3D Minecraft skin previewer, designed for Deno Deploy.
- Host: GitHub
- URL: https://github.com/brooke-ec/serverless-skin-renderer
- Owner: brooke-ec
- License: mit
- Created: 2023-04-23T14:31:40.000Z (almost 3 years ago)
- Default Branch: main
- Last Pushed: 2023-04-23T14:39:16.000Z (almost 3 years ago)
- Last Synced: 2025-07-21T10:50:57.202Z (9 months ago)
- Topics: minecraft, minecraft-skin, minecraft-skin-renderer, renderer, serverless
- Language: TypeScript
- Homepage:
- Size: 44.9 KB
- Stars: 8
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# Serverless Skin Renderer
A serverless 3D Minecraft skin previewer, designed for [Deno Deploy](https://deno.com/deploy). Inspired by [Crafatar](https://crafatar.com/), built using [deno-canvas](https://deno.land/x/canvas@v1.4.1).
## URL Parameters
- `hash` - The SHA256 hash of the texture on `textures.minecraft.net`. For info on fetching a player's current skin hash, see [wiki.vg](https://wiki.vg/Mojang_API#UUID_to_Profile_and_Skin.2FCape).
- `slim` - If `true` the skin will be rendered with 3 pixel wide arms.
- `scale` - The scale at which to render the skin.
## Examples
   