https://github.com/brunomikoski/SceneKeeper
A simple tool that keeps your scene state (Hierarchy/Selection) exactly as you left in between switching scenes on editor or play mode.
https://github.com/brunomikoski/SceneKeeper
editor-tool game game-development package scene scene-hierarchy-keeper unity unity3d
Last synced: 10 months ago
JSON representation
A simple tool that keeps your scene state (Hierarchy/Selection) exactly as you left in between switching scenes on editor or play mode.
- Host: GitHub
- URL: https://github.com/brunomikoski/SceneKeeper
- Owner: brunomikoski
- License: mit
- Created: 2020-12-03T19:50:17.000Z (about 5 years ago)
- Default Branch: develop
- Last Pushed: 2022-03-07T18:42:25.000Z (almost 4 years ago)
- Last Synced: 2025-04-01T20:51:34.265Z (11 months ago)
- Topics: editor-tool, game, game-development, package, scene, scene-hierarchy-keeper, unity, unity3d
- Language: C#
- Homepage:
- Size: 41.6 MB
- Stars: 100
- Watchers: 4
- Forks: 7
- Open Issues: 0
Awesome Lists containing this project
- awesome-unity3d - SceneKeeper - A simple tool that keeps your scene state (Hierarchy/Selection) exactly as you left in between switching scenes on editor or play mode. (Open Source Repositories / Utilities)
- awesome-unity3d - SceneKeeper - A simple tool that keeps your scene state (Hierarchy/Selection) exactly as you left in between switching scenes on editor or play mode. (Open Source Repositories / Utilities)