https://github.com/bryanoliveira/gjams-2019-quack
A Unity3D game developed under 12 hours for the Global Game Jam 2019 themed "What home means to you?".
https://github.com/bryanoliveira/gjams-2019-quack
game unity3d
Last synced: 4 months ago
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A Unity3D game developed under 12 hours for the Global Game Jam 2019 themed "What home means to you?".
- Host: GitHub
- URL: https://github.com/bryanoliveira/gjams-2019-quack
- Owner: bryanoliveira
- License: mit
- Created: 2019-01-28T17:48:36.000Z (over 6 years ago)
- Default Branch: master
- Last Pushed: 2021-05-23T00:44:16.000Z (over 4 years ago)
- Last Synced: 2025-06-21T17:01:51.912Z (4 months ago)
- Topics: game, unity3d
- Language: C#
- Homepage:
- Size: 34.9 MB
- Stars: 0
- Watchers: 1
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: README.md
- License: LICENSE
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README
# Quack
Quack is a Unity3D game made for the Global Game Jam 2019 themed "What home means to you?" ([check out the game's entry here](https://globalgamejam.org/2019/games/quack)).
The game consists of a happy chicken that wants to build a new home for its children. You have to collect sticks and group them on top of the main tree to make a lovely nest. This game was developed within 12 hours.
 ## Diversifiers
- Language-Independence - (Sponsored by Valve Software) - Create a game that can be understood regardless of which language the player speaks
- Keep it simple - Make your game playable by people who can use no more than a D-pad plus 2 buttons, with hardware like an Xbox Adaptive Controller in mind.
- Assetless - Create all visuals programmatically or in the scene editor, and avoid any importing of image files, sprite sheets, 3D models etc.
- Super Secret Stash - Feature a hidden room within your game.
## CreditsThis game was made by a group of 3 computer science students located in Goiânia, Brazil:
- Bryan (me, bryanufg@gmail.com) programmed and modeled;
- Luana ([@luanagbmartins](https://github.com/luanagbmartins) / luanagbmartins@gmail.com) programmed and designed the level;
- Rennan ([@rennan11](https://github.com/rennan11) / rennanelit@gmail.com) designed the game and the sounds.
In-game sound effects downloaded from Soundsnap.
In-game font "Gloria Hallelujah" by Kimberly Geswein, downloaded from Google Fonts.