An open API service indexing awesome lists of open source software.

https://github.com/bryanoliveira/gjams-2019-quack

A Unity3D game developed under 12 hours for the Global Game Jam 2019 themed "What home means to you?".
https://github.com/bryanoliveira/gjams-2019-quack

game unity3d

Last synced: 4 months ago
JSON representation

A Unity3D game developed under 12 hours for the Global Game Jam 2019 themed "What home means to you?".

Awesome Lists containing this project

README

          

# Quack

Quack is a Unity3D game made for the Global Game Jam 2019 themed "What home means to you?" ([check out the game's entry here](https://globalgamejam.org/2019/games/quack)).
The game consists of a happy chicken that wants to build a new home for its children. You have to collect sticks and group them on top of the main tree to make a lovely nest. This game was developed within 12 hours.



![Quack](https://ggj.s3.amazonaws.com/styles/game_sidebar__wide/featured_image/2019/01/263393/menu.png?itok=veRqhjix&timestamp=1548611925) ![Quack2](https://ggj.s3.amazonaws.com/styles/feature_image__wide/games/screenshots/ingame3_9.png?itok=Xuf3MZan&timestamp=1548611547)

## Diversifiers

- Language-Independence - (Sponsored by Valve Software) - Create a game that can be understood regardless of which language the player speaks
- Keep it simple - Make your game playable by people who can use no more than a D-pad plus 2 buttons, with hardware like an Xbox Adaptive Controller in mind.
- Assetless - Create all visuals programmatically or in the scene editor, and avoid any importing of image files, sprite sheets, 3D models etc.
- Super Secret Stash - Feature a hidden room within your game.

## Credits

This game was made by a group of 3 computer science students located in Goiânia, Brazil:

- Bryan (me, bryanufg@gmail.com) programmed and modeled;
- Luana ([@luanagbmartins](https://github.com/luanagbmartins) / luanagbmartins@gmail.com) programmed and designed the level;
- Rennan ([@rennan11](https://github.com/rennan11) / rennanelit@gmail.com) designed the game and the sounds.

In-game sound effects downloaded from Soundsnap.
In-game font "Gloria Hallelujah" by Kimberly Geswein, downloaded from Google Fonts.