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https://github.com/brynbellomy/entish

Game entity / component system (in Swift).
https://github.com/brynbellomy/entish

Last synced: about 1 month ago
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Game entity / component system (in Swift).

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README

        

# Entish

[![Build Status](https://travis-ci.org/brynbellomy/Entish.svg?branch=master)](https://travis-ci.org/brynbellomy/Entish)
[![CocoaPods](https://img.shields.io/cocoapods/v/Entish.svg?style=flat)](http://cocoadocs.org/docsets/Entish)
[![CocoaPods](https://img.shields.io/cocoapods/p/Entish.svg?style=flat)](http://cocoadocs.org/docsets/Entish)
[![CocoaPods](https://img.shields.io/cocoapods/l/Entish.svg?style=flat)](http://cocoadocs.org/docsets/Entish)
[![GitHub tag](https://img.shields.io/github/tag/brynbellomy/Entish.svg?style=flat)]()

README coming soon.

# install

Make sure you have the latest pre-release version of [CocoaPods](http://cocoapods.org) (`gem install cocoapods --pre`), which has Swift support. At the time of this writing, that would be `0.36.0.beta.1`.

Add to your `Podfile`:

```ruby
pod 'Entish'
```

And then from the shell:

```sh
$ pod install
```

# contributors / authors

bryn austin bellomy < >