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https://github.com/bschwind/fractional-delay

A proof of concept implementation for delaying audio (or any sampled) signals by a fractional amount of samples, in Rust
https://github.com/bschwind/fractional-delay

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A proof of concept implementation for delaying audio (or any sampled) signals by a fractional amount of samples, in Rust

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# fractional delay

A proof of concept implementation for delaying audio (or any sampled) signals by a fractional amount of samples, in Rust.

It uses an algorithm based on signal reconstruction with sinc functions and FIR filters.

### References

http://www.labbookpages.co.uk/audio/beamforming/fractionalDelay.html

https://www.youtube.com/watch?v=uNNNj9AZisM&t=402s