Ecosyste.ms: Awesome
An open API service indexing awesome lists of open source software.
https://github.com/bunnytrack/UScriptAutoCompileAndUpload
A shell script for UnrealScript development which automates the UScript build process (compiling, uploading, and restarting).
https://github.com/bunnytrack/UScriptAutoCompileAndUpload
unreal-tournament unrealscript uscript
Last synced: 3 months ago
JSON representation
A shell script for UnrealScript development which automates the UScript build process (compiling, uploading, and restarting).
- Host: GitHub
- URL: https://github.com/bunnytrack/UScriptAutoCompileAndUpload
- Owner: bunnytrack
- Created: 2017-10-20T17:50:39.000Z (over 7 years ago)
- Default Branch: master
- Last Pushed: 2017-10-23T17:49:21.000Z (over 7 years ago)
- Last Synced: 2024-07-29T20:28:28.879Z (6 months ago)
- Topics: unreal-tournament, unrealscript, uscript
- Language: Shell
- Homepage: https://bunnytrack.net
- Size: 7.81 KB
- Stars: 0
- Watchers: 2
- Forks: 0
- Open Issues: 0
-
Metadata Files:
- Readme: readme.md
Awesome Lists containing this project
README
# UScriptAutoCompileAndUpload
## Author
* Dizzy## Description
A shell script for UnrealScript development which automates the UScript build process (compiling, uploading, and restarting).Performs the following steps:
1. Compiles the last-modified UScript project in your UT directory
2. Uploads the resulting compiled .u file via ssh to a remote UT server
3. Restarts the remote instance of UT
4. Launches a local copy of UT for play-testingDesigned to make UScript development more efficient.
## Prerequisites
Written for use via Cygwin or Cygwin Portable on Windows.
Requires `UMake.exe` and a remote Unreal Tournamnent server accessible via SSH.## General Usage
1. Edit the "Config" section of the script to specify your own settings/directories/etc.
2. Run the script:
* On Windows: run via a Cygwin console: `./UScriptAutoCompileAndUpload.sh`## Version
2017-10-20## Website
https://bunnytrack.net