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https://github.com/burner/inifiled

a compile time ini file parser and writter generator for D
https://github.com/burner/inifiled

Last synced: 3 months ago
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a compile time ini file parser and writter generator for D

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inifile-D
=========

A compile time ini file parser and writter generator for D.
inifile.d takes annotated structs and create ini file parser and writer.
The ini file format always comments and section and to some degree nesting.

Example
-------

```d
import initest;

import inifiled;

@INI("A child must have a parent")
struct Child {
@INI("The firstname of the child") string firstname;

@INI("The age of the child") int age;
}

@INI("A Spouse")
struct Spouse {
@INI("The age of the spouse") int age;

// Nesting
@INI("The House of the spouse") House house;
}

@INI("A Dog")
struct Dog {
@INI("The name of the Dog") string name;
}

@INI("A Person")
struct Person {
@INI("The lastname of the Person") string lastname;

@INI("The height of the Person") float height;

@INI("Some strings with a very long long INI description that is longer" ~
" than eigthy lines hopefully."
) string[] someStrings;

int dontShowThis;

// REGARD the nesting
@INI("A Spouse") Spouse spouse;

// REGARD the nesting
@INI("The family dog") Dog dog;
}

@INI("A House")
struct House {
@INI("Number of Rooms") uint rooms;

@INI("Number of Floors") uint floors;
}
```

```d
import initest;
import inifiled;

import std.string;

void main() {
Person p;
p.lastname = "Mike";
p.height = 181.7;

p.someStrings ~= "Hello";
p.someStrings ~= "World";

p.spouse.firstname = "Molly";
p.spouse.age = 72;

p.spouse.house.rooms = 5;
p.spouse.house.floors = 2;

p.dog.name = "Wuff";

// Here the ini file is written
writeINIFile(p, "filename.ini");

// Here the ini file is read
Person p2;
readINIFile(p2, "filename.ini");

// They should be the same
assert(p == p2, format("%s\n%s", p, p2));
}
```