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https://github.com/bvujovic/gamestopwatch

Stopwatches/timers are defined by key(press), time and sound that is played. On keypress event timer is started and after specified time the sound (voice command) will be heard. That way player can be prepared to collect items that appear on some schedule.
https://github.com/bvujovic/gamestopwatch

chart chartjs csharp desktop-application game-timers keypress speech-synthesizer text-to-speech time-tracker time-tracking-app timer timers windows

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Stopwatches/timers are defined by key(press), time and sound that is played. On keypress event timer is started and after specified time the sound (voice command) will be heard. That way player can be prepared to collect items that appear on some schedule.

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# GameStopwatch

Stopwatches/timers are defined by key(press), time and sound that is played.
On keypress event timer is started and after specified time the sound (voice command) will be heard.
That way player can be prepared to collect items that appear on some schedule.
Time spent in game is shown in table and chart form.

![Game Stopwatch - Main Window](ScreenShots/MainForm.png)

![Game Stopwatch - Past Values (statistics)](ScreenShots/FrmPastValues.png)

## TODO
- [ ] Code refactoring